Match: 1v1
Factions: Tau (Smokeskin) vs Eldar
Game Modes Used: Standard
Map: Battle Marshes
A.I Difficulty: Insane
Resources Rate: Normal
Resources Sharing: Off
Winner: Me
Comments: Very fun game!
23 minutes, large t3 fights, I think I have half of the Tau units in my army. I can't just harass it to death on this map, and it puts up a very, very decent fight. I think I did very good throughout game with harassing it throughout by knocking down buildings with my stealth suits, vespids and barracudas - races without these mobile building destroyers I don't think I could've beaten it. I also used the various unit abilities very well imo. I think I played to the best of my ability, it was a very intense game, and anything less I wouldn't have beaten it.
Rush/early push:The difference from this map to Outer Reaches is very great, the layout of Outer Reaches just makes early harassing and containment too effective. I can't just overwhelm it so early this map.
AI behaviorI think the game breaker was the fights at 4-6 minutes - if the AI had a few more troops there, and made a committed attack instead of running in, taking some losses, running off again, repeat (FotM really hurts it when it does it like that against my stationary Tau), it could probably have driven me off and won the SP back, or at least caused enough losses on my side to prevent me from teching and harassing it so much later on.
Overall I think it is too likely to attack with too few troops.
I also remember it attacking my base from undefended angles in 2.6 and below, something I've yet seen it do in 3.0? That is very effective if it isn't strong enough to take on my army!
2 soul shrines: It build 2 soul shrines - redundancy is nice, but not very cost effective.
Further testing:I've just been playing to kick the crap out of the AI until now, and I think it gave some good results for how the AI plays and could play better in early game. I don't think there's much more to be learned by testing in that area currently.
I'm going to test how the AI plays DE and SoB late game next. If you devs have some other areas, specific match ups or something else you'd like testing, let me know and I'll do that