Pre-release Subfaction Design Ideas Thread
#681
Posted 07 November 2012 - 07:20 AM
~ Getting cringe reactions when you see a RAINBOW means you have issues. ~
"This World is an Illussion,Exile" -High Templar Dominus
#682
Posted 12 November 2012 - 06:14 PM
Faction: USA
Requires: Campaign only, Allied Barracks, Allied War Factory, Allied Battle Lab
Armament: Harley Davidson FLH Shovelhead, XM2010 Enhanced Sniper Rifle
Purpose: Advanced Sniper
Range: 15
Speed: 11
Armor: Flak
Cost: 1300
Additional Information:
- Can't fire on move
Description:
These men are the best snipers and bike riders in the USA. They are very fast and they can outrange and kill every infantry unit by one hit. Their price is almost the highest, because of the price of the armament and the training.
P.M: I know, that you're not accepting anymore units, but this was an idea, which I had to publish.
#683
Posted 21 November 2012 - 04:29 PM
It could be a strong and expensive Scorpion Cell supporter, maybe with tank healing capabilities.
Edit: and it would be just too cool if at least one soviet faction receives a flame-throwing defensive turret. It could be the Confederation's replacement for the Vulcan.
Edited by zocker4ever, 21 November 2012 - 04:31 PM.
#684
Posted 21 November 2012 - 04:57 PM
Something cool I thought of is a Disk for Yuri which fires energy beams with a low rate of fire. They don't harm infantry but can disable vehicles when hit.
China already has this. It´s called Dragonfly
#685
Posted 21 November 2012 - 06:58 PM
Edited by Aasgier, 21 November 2012 - 06:59 PM.
#686
Posted 01 December 2012 - 08:53 AM
- Zenothist and lovalmidas like this
AS Discord server: https://discord.gg/7aM7Hm2
ComradeCrimson: AS is the product of Hungarian acid
ComradeCrimson: And magical hussars
Dutchygamer: and Weird Al.
#688
Posted 01 December 2012 - 08:04 PM
(◉ ᗝ ◉)
#690
Posted 22 January 2013 - 04:22 AM
the Soviet Hammer Defense should have snow form
#691
Posted 22 January 2013 - 05:59 AM
the Soviet Hammer Defense should have snow form
Mental Omega is ditching Snow Theater.
~ Getting cringe reactions when you see a RAINBOW means you have issues. ~
"This World is an Illussion,Exile" -High Templar Dominus
#692
Posted 22 January 2013 - 08:55 AM
uhm, not so sure in that.
It has snow frames in case if it's needed afterall.
Edited by Graion Dilach, 22 January 2013 - 08:55 AM.
AS Discord server: https://discord.gg/7aM7Hm2
ComradeCrimson: AS is the product of Hungarian acid
ComradeCrimson: And magical hussars
Dutchygamer: and Weird Al.
#694
Posted 22 January 2013 - 11:08 AM
Just made this up cuz I'm bored.
Python (HQ T3 Unique Vehicle)
Cost: 1700$
Prerequisite: War Factory, Pandora Hub
Weapon: Self-Defense Railgun, Velocity Booster
Armor: Heavy/Medium
Range: Medium
Speed: Medium
Role: Infantry Transport & Support
Description: The HQ is all about their infantry. The HQ revers the strength and usefulness of their infantry over the other class of their arsenals. As such, the HQ commanders issued a heavy vehicle that could support the HQ infantry in the battlefield. The Python APC can carry a total of 4 infantry inside itself. Although it's speed is not as great as people may expect, it's a godsend compared to the abysmal speed of Stalkers. And another feature it's supplemented with is the Velocity Booster, a psionic device that can increase the projectile impact force of weapons, causing them to deal higher damage. This way, the Velocity Booster can increase the damage HQ infantry can deal to enemy assailants. Although it would've been possible to apply the same effect to vehicles, the vehicle's engine tends to get boosted too, causing unwanted explosions. The Python itself comes with a self-defense railgun that is quite decent against all mobile targets(infantry, vehicle, aircraft) but it's firing rate is not that good.
Actually Yngwie of Haus Malmsteen, feefty eenches of pure Svwedish beef.
#695
Posted 29 March 2013 - 10:29 PM
BFortress is expensive. Mirage is a tank destroyer, and there are Thors as well, which are being the Allied variant of Kirov and also Siegfried.
Personally I fid EA as the best Allied.
AS Discord server: https://discord.gg/7aM7Hm2
ComradeCrimson: AS is the product of Hungarian acid
ComradeCrimson: And magical hussars
Dutchygamer: and Weird Al.
#696
Posted 30 March 2013 - 12:28 AM
Euro Alliance might be lacking support powers, but i can assure you that it's nowhere near being underpowered.
There's the factor of what playstyle the player prefers, too...
Also, Aeroblaze is an USA specific unit.
Edited by mevitar, 30 March 2013 - 12:35 AM.
(◉ ᗝ ◉)
#697
Posted 10 May 2013 - 09:47 PM
Name: Hazardous Environmental Decontamination Unit (HEDeconU)
Subfaction: Euro Alliance
Cost:1200
Requires: Allied Tech Lab and Barracks
Role: Support
Primary: Neutronic Decontamination Rifle (Does no damage)
Abilities: Removes poisons, fire and radiation and nullify unit impairing effects such as chaos gas and damage susceptibility.
Also immune to poisons, fire and radiation
Story: After the Second World War most of Eastern and Central Europe was heavily ravaged by Soviet and Allied nuclear exchanges and other environmental crippling chemicals. So begun the long painful endeavor to cleanse to radioactive and chemical impurities from the ground and water until the development of Neutronic Decontamination Rifles the forerunner to the Temporal Displacement Device of Chrono Legionnaires. Unlike it's new weaponizes cousin it is relatively harmless to all units and structures but can remove toxins, radiation and other detrimental effects of weapons. Also the HEDeconU Neutronic Rifle also leaks out neutrons that remove any impurities around him. Just make sure the HEDeconU is protected from hostile forces as his equipment is not meant for active combat.
Name: Combat Surgeon
Subfaction: Pacific Front
Replaces: Field Medic
Cost: 750
Requires:Allied Barracks and Airforce Command
Role: Support
Abilities: Immune to poison, Heals at a range of 4, Self healing, Creates healing Tsurguri or Stinger.
Primary: Medical Nano-robotic Caster
Edited by Malekron, 10 May 2013 - 11:04 PM.
#698
Posted 02 June 2013 - 06:20 AM
Hello man, as you might know, I've disppear from the face of this mod for awhile. Now I'm back.
Name: Necro-Soldier
Subfaction: Epsilon's Headquarter
Cost: 1200
Requires: Pandora Hub, Epsilon Barrack
Role: Assault
Weapon (primary): Pyrokinetic beam rifle
Armor: Plate
Health: 450
Biography: The undead, yet powerful super soldier of Epsilon. The Necro-Soldier was an experiment caused by nameless, unethnical mad scientist interesting in reanimation corpse. Using cybernetic enhancement and AI system, the lifeless corpse is reborn as a cybernetically-enhanced super soldier under the service of psychic master Yuri.
The super soldier is equipped with pyrokinetic rifle, that is. An upgraded version of pyrokinetic trooper's phychic jab, instead of igniting flame. The rifle fire a small beam that, when hit the target. (eg. infantry), will ignite the flame quickly and incinerate the victim to their doom. Making them an formidable foe. The thick armor provides protection from tank thread as well as preventing the dog from maul the soldier.
Boom! I'm back, babies!
#699
Posted 06 June 2013 - 12:40 PM
Not sure which Faction had it but Epsilon had a T3 Initiate-ish Unit but eventually got dummied out due to its redundancy.
~ Getting cringe reactions when you see a RAINBOW means you have issues. ~
"This World is an Illussion,Exile" -High Templar Dominus
#700
Posted 07 June 2013 - 07:50 PM
Kinetic Admin was a PsyCorps infantry.
It certainly wins the most useless unit in MO 3.0 development award.
AS Discord server: https://discord.gg/7aM7Hm2
ComradeCrimson: AS is the product of Hungarian acid
ComradeCrimson: And magical hussars
Dutchygamer: and Weird Al.
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