Ohh my you are working fast . Looking great until now , I like that you keep your models low-poly (not like most of mine) , I really like the Gondor shield ,the tent texture and hoping to see something good out of the Uruk-Hai .
Ruudy's models
#101
Posted 13 July 2013 - 09:30 AM
#102
Posted 13 July 2013 - 09:35 AM
Ohh my you are working fast . Looking great until now , I like that you keep your models low-poly (not like most of mine) , I really like the Gondor shield ,the tent texture and hoping to see something good out of the Uruk-Hai .
Thank you for your advices)
To be honest, I'm trying to make models in the same style as you
#104
Posted 13 July 2013 - 03:48 PM
That looks good. Are you going to dirty it up a bit?
No fuel left for the pilgrims
#108
Posted 13 July 2013 - 05:44 PM
I'd say: Slightly shorter arms, bigger hands, head a tad bigger perhaps and further lowered on the shoulders, upper body moved slightly towards the lower body, and the waist broadened.
Texture looks great.
No fuel left for the pilgrims
#109
Posted 13 July 2013 - 06:33 PM
Broader chest as well.
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#113
Posted 13 July 2013 - 09:24 PM
No, I'd say the mouth needs to be widened, the rest is fine.
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
#115
Posted 13 July 2013 - 10:14 PM
I say , make the metal parts , more rough , used , scratched , it's a uruk-hai armor , now it's too shinny.
#116
Posted 14 July 2013 - 05:10 AM
I assume you're going to add some pauldrons too?
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#118
Posted 14 July 2013 - 08:22 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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