Hi everyone. I've found this "RA2YR mod" (MO) and I have tried to let it work, but unfortunatly I've encountered some errors. I'm using the FIRST DECADE edition (maybe is an useful information).
After the Installation of RA2 + YURI, i've tried to install MO. It worked.
Later I've tried to launch the game, but I've faced firstly BINKW32.dll problem (solved), and now this that starts with this screen and a fatal error with a report.
The Debug Report is this:
---------------------------
Initialized Ares version: 13.257.914
Optimizing list of CD drives for NoCD mode.
Checking available disk space
Using GetDiskFreeSpaceEx
Free disk space is 286184 Mb
Init Encryption Keys.
Init_Keys - declarations
Init_Keys - Load
Init_Keys - Init fast key
EXPANDMO01.MIX EXPANDMO00.MIX CACHE.MIX CACHE.MIX CACHE.MIX LOCAL.MIXMaxLabelLen = 31
Language: US
Focus_Restore()
Focus_Restore(): _MouseCaptured = false
Focus gained
Default
Prep direct draw.
Prep direct draw.
SetDisplayMode: 800x600x16
Checking hardware region fill capability...OK
Checking overlapped blit capability...OK
Display mode set
DSurface::Create_Primary
DSurface::AllowStretchBlits = true
DSurface::AllowHWFill = true
DSurface::Create_Primary - Creating surface
CreateSurface OK
DSurface::Create_Primary done
Allocating new surfaces
CompositeSurface (632x600) SYSTEM MEMORY ENABLE_3D
TileSurface (632x600) SYSTEM MEMORY ENABLE_3D
SidebarSurface (168x600) SYSTEM MEMORY
HiddenSurface (800x600) SYSTEM MEMORY
AlternateSurface (800x600) SYSTEM MEMORY
Calc_Confining_Rect(0,0,800,600)
Profile: CPU:29 (2790Mhz Pentium III)
Profile: RAM:10 (1024Mb)
Profile: VRAM:10 (2149Mb)
Profile: VRAM speed:5 (0 blits per second)
Overall performance profile = 5
Main_Game
Init Game
Bootstrap.....LOADED NTRLMD.MIXLOADED NEUTRAL.MIXevent mempool size = 192000
Exception handler fired!
Exception C0000005 at 007CA0C3
Exception data has been saved to file:
C:\Program Files (x86)\EA Games\Command & Conquer The First Decade\Command & Conquer Red Alert II - mental omega\debug\snapshot-20161109-212412\except.txt
Default
Default
Making a memory dump
Fatal Error:
The cause of this error could not be determined.
A crash dump should have been created in your game's \debug subfolder.
You can submit that to the developers (along with debug.txt and syringe.log).
Default
Default
Exiting...
------------------------------------
Anything I could do? Any solution? Maybe I've forgotten something and I don't know. I've also applied compatibility to XP(service pack 3) and administration rights at all RA2, YURI and MO "exe" file.
Help me ç___ç (ask me for more information if I have omitted something).
Thank you.
Edited by Lord_dykarius, 09 November 2016 - 08:38 PM.