What is exactly making the Pteranodon's drones going haywire if the Pteras are on water tiles?
It's as if it can't find the ptera. Go to target > unload > go to ptera > can't find it > go to target > need to reload > go to ptera > rinse n repeat
Also, is it possible for repair/healing units/infantry to get Veteran/Elite by calculating the amount of armor repaired/healed into exp? Since it's abuse-able with self-damage, maybe make it 1/10 of normal exp gained from killing enemies?
You're referring to the flying siege gunship Quetzal. Pter is Coronia's overpowered monster tank.
Talking about the repair exp, I don't think RA2 has any exp calculation mechanism other than exp from killing units. Ares need to write the logic itself.