1 Why do I rename the factions and subfactions?
Just in the PREFACE of my paper, I said: “The first principle of my work is systematizing / co-ordinating / rationalizing.” and “The second purpose is to polish the words.”
I regulate and re-name the subfactions, so that all of their names are fairly two words and the second words begin with the same letter in the same faction (and with different letters in different factions):
Allied (the Allied Bloc): PA (Pacific Armies), NA (North America), EA (Euro Alliance);
Soviet (the Soviet Empire): HK (Havana Kingdom), RK (Russian Khanate), KK (Korea-Kashmir);
Epsilon (the Epsilon Domain): SC (Scorpion Cell), PC (Psi Corps), AC (Antarctic Castles);
Foehn (the Foehn Revolt): HH (Hai Head), CH (Coronian Hurricanes), LH (Last Home).
Compared with the old names:
LC, for example:
Don’t you think LC is easily mixed up with SC and PC?
HQ, another example:
α. “Epsilon Headquarters” overuses the faction’s name “Epsilon”.
β. A (sub)faction’s name should be unique, but 3.3.4 has too many “Headquarters”, like “Air Force Command Headquarters” (Allied), “Chinese Military Headquarters” (Soviet), etc.
γ. “Antarctic Castles” is in harmony with “Rahn's Snowy Castle” (a Fortress map).
δ. SC, PC and AC, what a beautiful rhythm.
By the way, we’d better use fictional names. Don’t forget why “Command and Conquer: Generals” was doomed in China.
My version is by far the best. However, If anyone comes up with a better set of names, I will adopt his/hers with delight.
2 Since you agree that HK, RK, KK, PC and AC can also have three kinds of jets as Allied, there’s no problem for SC to have 3 kinds + 1 epic.
3 Thanks for your fresh pair of eyes. I have invented a new sort of aircraft, Tora, for PA, but I don’t know whether Tora should be a pad airplane (jet) or a levitating aircraft. Your views help me.
4 @Handepsilon, you said: “An Epic-level jet unit makes even less sense.... let alone one for Scorpion Cell, whose modus operandi revolves around swarming opponents with lots of weak units.”
If so, “a Heroic-level infantry unit makes even less sense.... let alone one for Scorpion Cell, whose modus operandi revolves around swarming opponents with lots of weak units.”
Do you agree with youself now?
5 You said: “If you put in too many unit options and players end up not using all of them, that's an excess. An excess isn't always good.” -- That’s exactly why Epsilon should have jet superority (and AFHPC should be extremely cheap).
Both Epsilon’s Aerodome and Soviet’s AFHPC (Air Force Headquarters Party Committee) are not labs, i.e. not in their main tech trees, so players are likely to end up not using all of them, unless they are either the most powerful or the cheapest (given that the standard medium is already occupied by Allied).
For Epsilon:
It has the best anti-infantry (Dybbuk-E), the best anti-armor (Dybbuk-A), the best (or one of the best) siege (Dybbuk-C), the best stolen tech (Dybbuk-S), and the only epic (Dybbuk-J), as well as two nice support powers, to allure players to construct Aerodome(s).
For Soviet:
The add-on, AFHPC, cost only $500. And Wallbuster is “The fastest, the cheapest, and the most accessible siege machine”, as the pilot says.
Do you understand now?
FYI:
Foehn
Cyberkernel is completely in all tech trees;
Allied
Airbase is in one of the main tech trees;
Soviet
AFH is in the main tech tree, but AFHPC is not;
Epsilon
Aerodome is completely not in the main tech tree.
6 You said: “Dybbuk aircrafts are kinda shit anyways compared to Harrier and Barracuda...”
Yes, 3.3.4 has obvious flaws in designing dybbuks. But the solution is definitely not to shit this or shit that.
@一家之主风见幽香 proposes their improvement plan.
I propose mine.
7 You said: “Aside from Toxic Strike”
My paper clearly says: “Because Toxic Mine Paradrop, Dybbuk-J, Double-headed Eagle and X Firebombing are introduced, Dybbuk-Striker (Toxic Strike) is cancelled”.
At least you didn’t go through Dybbuk-J’s relevant parts CALMLY.
Be cool. Serious discussions require serious reading and serious thinking.
8 As for Dybbuk-Crasher, you said: “If they're just small time kamikaze I'd personally just skip them altogether.”
8.1 What’s “SAMLL TIME kamikaze”?
8.2 You should look at the unit rather than if this or if that.
9 As for Dybbuk-Jobseeker, you said: “It ain't exactly too hard to detect an aircraft like this.”
When PvP, you may make a mistake just because you think you’re right. Sometimes your SC opponet doesn’t train Dybbuk-J at all. What he/she has built was the Fake Aerodome. While you waste your time and money on how to solve Dybbuk-J, your opponent has unexpectedly trained a strong army.
Dybbuk-J + Fake Aerodome perfectly suits SC’s “hidey and seeky characteristics”.
Any other plan won’t. And any other subfaction won’t suit a epic jet, either.
In fact, 8 epic units all have special connections with their subfactions (support powers, units, etc.) in my paper.
10 As for Malver, why not actually read what I’ve written about the hero, instead of assuming this or assuming that?
Edited by Zhang Jian, 10 June 2020 - 11:40 AM.