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MO 3.3 // Game Bugs


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#881 ExodiusDB

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Posted 31 March 2018 - 11:16 PM

Act 1 Allied - Mission 08 Wrong Side playthrough suggests that Seals can shoot the Conscript on the bridge while in the water while in Latest release they can not. Works as intended or Bugged in meantime?



#882 PACER

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Posted 06 April 2018 - 05:16 AM

Infantry Only: Secret infantry's SecretLab.ForbiddenHouses not set properly,


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#883 PACER

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Posted 06 April 2018 - 05:28 AM

Shadow Tank deployment increases stealth detection range (7 => 9) ?


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#884 Damfoos

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Posted 06 April 2018 - 09:34 AM

Unlikely intentional, but I'd say keep it



#885 isaac103

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Posted 06 April 2018 - 02:01 PM

Act 1 Allied - Mission 08 Wrong Side playthrough suggests that Seals can shoot the Conscript on the bridge while in the water while in Latest release they can not. Works as intended or Bugged in meantime?

How about delete the conscript and maybe delete two of the subs so your seals don't all get wiped out in one go if someone doesn't know how to properly operate seals. 

 

Also in that same mission, why is it that we don't get access to engineers to help repair our tanks? Instead, we only get medics to heal our infantry. That's just annoying as balls. 



#886 Divine

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Posted 06 April 2018 - 06:50 PM

Infantry Only: Mortar Quad does not require a Soviet Barracks to be trained, any barracks will do, as long as the player is also in possession of a Field Bureau.


Edited by Divine, 06 April 2018 - 06:51 PM.

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#887 pikachu11

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Posted 06 April 2018 - 09:04 PM

Hysteria: The Cavalier Tank icon says that you get four, not three, tanks when you chronoshift them. yes-tick.png



#888 BotRot

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Posted 08 April 2018 - 01:18 PM

Heartwork in-game briefing erroneously states to infiltrate the Chinese Science Lab, not Atomheart. yes-tick.png


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#889 Speeder

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Posted 10 April 2018 - 03:45 PM

Shadow Tank deployment increases stealth detection range (7 => 9) ?

 

That doesn't happen.


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#890 PACER

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Posted 11 April 2018 - 05:07 AM

 

Shadow Tank deployment increases stealth detection range (7 => 9) ?

 

That doesn't happen.

 

 

[SHADOW] => [SHADOWF]

SensorsSight 7=>9


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#891 Terminal Velocity

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Posted 11 April 2018 - 08:02 AM

 

 

Shadow Tank deployment increases stealth detection range (7 => 9) ?

 

That doesn't happen.

 

 

[SHADOW] => [SHADOWF]

SensorsSight 7=>9

 

I just tested and it doesn't happen ingame.


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#892 Speeder

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Posted 11 April 2018 - 08:35 AM

SHADOWF is just for holding the Shadow's deployed voxel artwork, it isn't used technically.


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#893 OfficialLolicon

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Posted 11 April 2018 - 01:57 PM

I find it annoying that hunter-seekers can hit up to 3 units, and only detonate/self-destruct on the last target. Can this be change to only kill 1 target? Not insta-kill 2 infantries and still deal and major 3rd blow.. (Imagine 5 of these bouncing in you base, what a nightmare)

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#894 mrvecz

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Posted 12 April 2018 - 02:50 PM

Captured (With Drakuvs) Clairvoyants when sent to the gulag Field Bureau doesn't provide blueprints for the owner.


Edited by mrvecz, 12 April 2018 - 02:51 PM.


#895 Speeder

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Posted 12 April 2018 - 02:58 PM

None of the spies do.


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#896 Terminal Velocity

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Posted 12 April 2018 - 03:42 PM

Technically not a bug,but an oversight by a mapper: you can kill Malver in Blood Rage.


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#897 PACER

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Posted 13 April 2018 - 05:25 AM

The code indicates that Tesla Cruiser's weapon was supposed to be able to power up Tesla Coils. However this is disabled by its turret-changing firing animation.


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#898 OfficialLolicon

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Posted 14 April 2018 - 07:04 AM

In Obstinate, when one of your KI Scientist is mind-controlled, the mission immediately fails even if you manage to free them from mind-control

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#899 PACER

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Posted 14 April 2018 - 12:28 PM

Zephyr Beacon's 198 range is sometimes insufficient on mega-maps. How may we fix this?


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#900 PACER

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Posted 15 April 2018 - 12:26 PM

Fake Dominator effect ignores "1 at a time" limitation.


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    





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