I Wonder What The Foehn Origin Missions Are About?
#61
Posted 21 July 2017 - 01:33 PM
Yunru and some other people survived the nuke strike by hiding in the tunnel/bunker until after the mental omega device may or may not activates. Epsilon forces return to the area for some reason, but are killed by foehn. Allied forces also meet up, and team up.
This has most likely been said but meh.
#62
Posted 21 July 2017 - 07:49 PM
I've always thought "Nobody Home" sounds like a stealth mission. Given Thread of Dread's outcome, maybe survivors of the Midas strike trying to avoid Epsilon/Soviet recon parties sweeping through the radioactive blast zone, using cues from surviving radar sites/prototype deployed Sweepers to detect likely locations of enemy scouts and so places where it's probably not a good idea for non-stealth units to be.
The Soviets can send in drones if they're worried about the radiation, and Epsilon may not care enough for the mooks health to worry... or maybe Brutes are naturally resistant or something. And eventually they decide there's nothing of worth left and leave, and the Proto-Foehn can finally come out of hiding.
...Has anyone actually encountered the Centurion in gameplay yet? I'm starting to wonder if it just walked out of the combat zone after the opening sequence. That would also get Yunru out of the Midas blast range... oh heck, did she just sacrifice a proto-Foehn base just to get Epsilon and the Russians off her back?
#63
Posted 21 July 2017 - 08:11 PM
I'll put in my own two cents
Nobody home:
Foehn sets up shop in the ruins of kashmir, picking up pieces of the base and inhabiting them. As we saw in firewalking, even a MIDAS strike leaves husks of buildings. buildings with nobody home...
Kill the messenger:
we're thinking about this too linerally, think of the phrase "don't kill the messenger". Perhaps instead of stopping someone get out, we're helping someone get in. Perhaps an escort mission of getting an Epsilon traitor to safety so we can make use of them.
The Remnant:
THere are remnants of allied and soviet forces scattered everywhere. bring them into fold, and ensure we have the soldiers and specialists needed to carry out a war across the world.
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#64
Posted 21 July 2017 - 08:20 PM
Also mission 3 is now "Vision..." Not "the remnant"
#65
Posted 21 July 2017 - 08:47 PM
Stimga, those sound pretty good, especially the 2nd mission.
Also mission 3 is now "Vision..." Not "the remnant"
Something like that can still potentially work. Pulling all these remnants together and creating Foehn in the service of one vision... Taking down Epsilon and freeing the world.
#66
Posted 21 July 2017 - 09:33 PM
It's kind of hard to make any hard guesses about the contents Kill the Messenger and Vision... at this point. There's very little to go by in terms of actual information, after all. However, if I had to warrant some sort of guess, I think Vision... will deal with establishing the Last Bastion base in Alaska at least. Perhaps there's a mind-controlled base there that you have to free? As for Kill the Messenger, it's probably some form of mission where V.I.P.-X must not die. If it's a mission of that nature, I'd guess Rashidi/Malver.
Nobody Home on the other hand strikes me as a probable escort mission for Yunru, following the Kashmir debacle seen in Thread of Dread. In the teaser loading screen we can see an Epsilon roadblock in the picture, as well as two Epsilon bases, one in Kashmir and one in Afghanistan. It's not unreasonable that, based on the previous events and the timing of the mission, Yunru's hoping to make it to the second location, and has to find/fight her way through the blockade set up by the enemy forces. Whether it's merely for safe passage to anywhere but in the middle of enemy forces or to another Proto-Foehn base, I don't know.
Edited by DrZiztah, 21 July 2017 - 09:34 PM.
Mostly in it for the lore. Although, I do enjoy basebuilding as well.
#67
Posted 21 July 2017 - 10:50 PM
...Has anyone actually encountered the Centurion in gameplay yet? I'm starting to wonder if it just walked out of the combat zone after the opening sequence. That would also get Yunru out of the Midas blast range... oh heck, did she just sacrifice a proto-Foehn base just to get Epsilon and the Russians off her back?
#68
Posted 22 July 2017 - 03:45 AM
Btw, Vision was not its' full name. The actual name was too long
Edited by Handepsilon, 22 July 2017 - 03:48 AM.
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#69
Posted 22 July 2017 - 05:30 AM
The Death's Hand is something Yuri is building tho.
I never really considered that possibility.
I assumed the mission involved the Soviets building another MIDAS to end Yuri (and possibly the Allies as Sven said), because Death's Hand may be a reference to the Harkonnen Death's Hand missile from Dune 2000.
Side note:
The Allies campaign is MUCH more interesting than the Soviet one. The Allies are actually getting shit done and making progress against Yuri. They've united all of their subfactions, eliminate several Epsilon outposts with relative ease, and now they're moving in for the kill.
Meanwhile, the Soviets signed a peace treaty and are still suspicious of each other. It looks like Soviets right now are just setting up Foehn's campaign.
Y'know, I'm going to have to go with "Death's Hand" being a Soviet superweapon myself.
Mainly because the Soviet Union built a semi-automated ICBM launch system called Perimetr, which was also known by the codename "Dead Hand".
So, theory: in "Death's Hand", Yuri has learned of this Soviet superweapon - which may or may not be an automated control system for their MIDAS missiles, which may or may not be set to launch all of those missiles at strategic locations in such a manner that all of the missiles arrive within a relatively short time if certain conditions are met - and he's launching an all-out assault on one or more locations that are key to the "Death's Hand" system.
And, as the Soviet commander, it's your job to defend one of these locations against Yuri's assault until such time as Death's Hand is fully armed and operational.
(Fun fact: as of 2011, the Perimetr/"Dead Hand" system is still operational.)
Edited by Professor Tremas Yana, 22 July 2017 - 05:32 AM.
#70
Posted 22 July 2017 - 06:19 AM
Maybe Kill the Messenger involves Rashidi?
Well, there was this ship which made a daring escape right after his palace exploded in Obsidian Sands, and apparently Chinese let him have advanced weapons from their arsenal. Yeah, I think we'll see him again.
#71
Posted 22 July 2017 - 07:17 AM
Y'know, I'm going to have to go with "Death's Hand" being a Soviet superweapon myself.
Mainly because the Soviet Union built a semi-automated ICBM launch system called Perimetr, which was also known by the codename "Dead Hand".
So, theory: in "Death's Hand", Yuri has learned of this Soviet superweapon - which may or may not be an automated control system for their MIDAS missiles, which may or may not be set to launch all of those missiles at strategic locations in such a manner that all of the missiles arrive within a relatively short time if certain conditions are met - and he's launching an all-out assault on one or more locations that are key to the "Death's Hand" system.
And, as the Soviet commander, it's your job to defend one of these locations against Yuri's assault until such time as Death's Hand is fully armed and operational.
(Fun fact: as of 2011, the Perimetr/"Dead Hand" system is still operational.)
Yuri has all the Midas bombs after the conqueror, and HE is the one the starts construction of the death's hand as the debriefing of that same mission states.
except for the last one that the Russians lost which apparently was in the hands of Yunru/Rashidi all of that time, and the Midas explosion that we see in Thread of Dread might aswell be launched by Rashidi (although how does he launch a Midas bomb from Africa all the way to India without being detected/spotted mid-air sounds very strange to me) while the rest of the missles the Topol-M launches in Obsidian sands are most likely made by Rashidi.
Edited by StolenTech, 22 July 2017 - 07:22 AM.
#72
Posted 22 July 2017 - 08:28 AM
Well, The Conqueror's briefing clearly says that Topol-M's are unarmed, since Soviets didn't have time to create more MIDAS bombs. So the question would be: Does Yuri have a knowledge/resources/time to create his own MIDAS, or maybe he's planning to use some different warheads?
#73
Posted 22 July 2017 - 09:44 AM
Well, The Conqueror's briefing clearly says that Topol-M's are unarmed, since Soviets didn't have time to create more MIDAS bombs. So the question would be: Does Yuri have a knowledge/resources/time to create his own MIDAS, or maybe he's planning to use some different warheads?
These Topols are just modified version of the Topols from the First act (but they lack the most important part - the thermonuclear payload). The captured ones were modified by Epsilon to a long-range artillery (seen in the Obsidian Sands)
So far the only facility, able to create a new MIDAS warhead is known to be destoyed (but it doesn't mean that parts of this warhead cannot be made somewhere else)
I bet that the Death Hand is some kind of prototype, which have been completed, but had never been tested or shown to military command (for example: Russian AA vehicle - Tunguska - have been in development before(!) the military ordered to develop one)
Edited by Cule_R, 22 July 2017 - 09:52 AM.
#74
Posted 22 July 2017 - 04:25 PM
We haven't had a true Chinese missions, aside from that one Epsilon mission.
Also, I'm hoping we find out what the relationship between proto-Foehn and the Chinese forces is.
From Power Hunger, the main Chinese forces are aware of Yunru's activity.
But from Cyberanatomy, the rogue forces are unaware of the peace treaty, which means they haven't contacted the Chinese forces in a long time.
So is proto-Foehn rogue or actually a recognized branch of China?
#75
Posted 22 July 2017 - 05:09 PM
Could the Foehn Origins just be a Chinese campaign with some modified units?
We haven't had a true Chinese missions, aside from that one Epsilon mission.
Also, I'm hoping we find out what the relationship between proto-Foehn and the Chinese forces is.
From Power Hunger, the main Chinese forces are aware of Yunru's activity.
But from Cyberanatomy, the rogue forces are unaware of the peace treaty, which means they haven't contacted the Chinese forces in a long time.
So is proto-Foehn rogue or actually a recognized branch of China?
Well, maybe Yunru used the fact she was the one and only source of this tech to go rogue (also explaining er base is sporting Foehn colors). She wasn't exactly that willing to work for them if I remember her backstory right.
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#76
Posted 24 July 2017 - 03:13 AM
Maybe Kill the Messenger involves Rashidi?
Well, there was this ship which made a daring escape right after his palace exploded in Obsidian Sands, and apparently Chinese let him have advanced weapons from their arsenal. Yeah, I think we'll see him again.
Where is this ship that made an escape in Obsidian Sands? I am still looking around for it......
#77
Posted 24 July 2017 - 03:49 AM
Where is this ship that made an escape in Obsidian Sands? I am still looking around for it......
when you destroy Rashidi's palace, the water cliff to the left of it breaks and a "vehicle" comes out of it, not a ship. and it should be pretty obvious what that vehicle is.
Edited by StolenTech, 24 July 2017 - 03:53 AM.
#78
Posted 24 July 2017 - 05:07 AM
Where is this ship that made an escape in Obsidian Sands? I am still looking around for it......
when you destroy Rashidi's palace, the water cliff to the left of it breaks and a "vehicle" comes out of it, not a ship. and it should be pretty obvious what that vehicle is.
You can glimpse it on this video (you'd swear people on Youtube avoid this cave on purpose when they record). Damn, he went so fast when I played, I didn't see it was a Jackal. Link with Foehn became absolute evidence.
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#79
Posted 24 July 2017 - 08:33 AM
Where is this ship that made an escape in Obsidian Sands? I am still looking around for it......
when you destroy Rashidi's palace, the water cliff to the left of it breaks and a "vehicle" comes out of it, not a ship. and it should be pretty obvious what that vehicle is.
You can glimpse it on this video (you'd swear people on Youtube avoid this cave on purpose when they record). Damn, he went so fast when I played, I didn't see it was a Jackal. Link with Foehn became absolute evidence.
Called it!
But seriously speaking, I'd guess that the Jackal Racer originates from Think Different where the research plant falls under Chinese hands. The Jackal Racer prototypes probably found their way to Yunru to refine and research, and from her to Rashidi. Guess Yuri should have destroyed the experimental tech when he had the chance, huh?
Mostly in it for the lore. Although, I do enjoy basebuilding as well.
#80
Posted 25 July 2017 - 01:28 PM
Edited by Tathmesh, 25 July 2017 - 03:12 PM.
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