Revora
C&C
BFME
Petroglyph
Other
Donate

Jump to content


Photo

Suggestions


  • Please log in to reply
3930 replies to this topic

#1601 Pendaelose

Pendaelose

    Remix3 Modder

  • Hosted
  • 5,687 posts
  • Location:Rocket City
  • Projects:Remix Beta 1.0

Posted 26 January 2007 - 09:53 PM

Bozopof, on Jan 26 2007, 04:26 PM, said:

Mad cat is differnt than Vulture.

and i dont think Vulture and Fafnir are in the same type. Fafnir is assault mech but Vulture is a long range support mech. so...

missle barrages act like katyusha missles. they bring devastating amount of damage and cuz Vulture has a fast speed it can easily run away from the slow Fafnir. so in fact, Vulture OWNS Fafnir. but at a cost, infantry...Vulture cannot fire accurate at them. the meduim lasers on his both side provides AA defense but they are not fast enough to hit the fast airplanes. so if you use your airplanes wisely you can also beat Vulture. the pulse laser turret under the body (under the front side of his body) provides a short range defense against weakened tanks and light armor and the pulse laser turret spins on its own, so while Vulture is busy hitting the enemies in long distance the pulse can hit something else. makes the mech capable to hit 3 targets at a time. ( missles = long range defense, Meduim lasers = ground and air, Pulse laser = short range defense.)

Mad DOG... Not Mad Cat. Mad Dog is the Clan Wolf name for the Vulture. Vulture is the InnerSphere name or the mech. Mad CAT is also known as a TimberWolf.

Fafnir vs Vulture is less about weapons and more about pilots and situatioin. Duel Heavy Gause riffels have the same Range as LRM20s (atleast in MW2-4) so the Fafnir has an equal chance at long range combat. The missiles are locking, the Duel Hvy Gause are 1 shot 1 kill sniper style. (or atleast serriously screw a mech up). The Vulture is much faster though, thats true.... but it lacks range advantage, so its speed is worth nothing in that kind of long range show down.

Now, if the Fafnir has an AMS and ECM equipement he can serriously screw up the Vulture, no contest. The Gause are line of sight, no lock required, but the missiles need to lock AND can be shot down by an AMS.

In close quarters (such as a city) a Fafnir has a huge advantage. The Line of Sight is limited, preventing long range combat, and the Fafnir has drasticly more armor, giving it a strong advantage at close range.

But, we are comparing apples and Oranges. Vulture is a 60 ton Heavy (almost a medium) Fafnir is a 100 ton Assault. I prefer Medium and Heavy mechs. The assaults are too slow for my taste, but that doesn't mean that a good pilot can't ruin your day from one.

Quote

and also about your "AI limit" i found an idea.

make generals to follow diffrent ways...WTF that means? I'll tell you. anyone played reborn? if you have the normal factions have 3 commanders to select in the general power section (where star points are spent) or such. if you choose one you gain diffrent stuff and cant choose the other one. make generals choose what they want to be.


I know this style... theres others aswell. such as Just have a player choose "USA" in the army selection and then have the 4 generals as selectable tabs on the Command center. you can even make the player choose what command style after he builds his strategy center... BUT this also serriously screws with the AI. The ZH AI is EXTREAMLY buggy even out of the box, and I have no intention of testing its mettle any more than I have to.
Posted Image
Posted Image

Pendaelose, on Jul 31 2009, 05:51 AM, said:

Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1602 Phoenix911

Phoenix911

    SAS Alpha Team Leader (Forum n00b Hunter 1st battalion)

  • Project Team
  • 3,950 posts
  • Location:Cambridge, England
  • Projects:Remix Alpha Tester.
  •  I'm the remix alpha tester thats loves to attack n00bs... muhahah!!!

Posted 27 January 2007 - 12:57 AM

Valtures are damn evil mechs, and they are not firesupport they can and most often used in that role but they are refered to as heavy mechs bozopof.

And even in close quaters there good in a tight area ie: city. if i choose to use the vulture/maddog i would outfit its missile racks with Cstrike missiles, basicly clan versions of the short range missiles. Differance is can carry more missiles in a salvo and they have lock. The nice advantage is the lock is not liek long range missiles you don't need to gain it, they will gain lock in flight and attack the nearest enermy to where your target is.

Now if u think of how meny of these missile can be packed on that vulture then just think of the hole your gonna make on a heavy even a assult mech in a short amount of time.
Also you have one of the lightest heavy mechs avaliable so you have speed over alot of heavy mech and way more than an assult, so u can jinx back and forth and behind them, AMS and ECM can only do so much because your letting lose a ton of missiles.
O and most heavy mechs and assult mechs can only have ams or ecm is very rare you see them both on a heavy mainly only on light and meduim mechs.

Ballistic weapons on mechs are the most devistating weapons but they are bulky way alot and have limeted ammo, this is the same for missiles cos they are ballistic kinda.

O and pend btw heavy guass trads range for power.
Light guass = 1200meters.
Guass = 800meters.
Heavy Guass = 600meters.

Thats how they have been in mech 4 vengance mech 4 mercenarys and mech 4 black knight expansion.

Anyways regaurdless i am off topic however i would choose a heavy/asult mech anyday.
I like light and meduim but i proform better in the heavier classes, use them as sniper mechs. Aim for the leg of a mech to knoch them down or blow the leg so it limps then close for the kill.
But to be fair i have SEEN peaple in light mechs pawn assult mechs, there speed and agilaty is the heavy class mechs worst nightmare.

Anyways my opinin on the weapons load out is what i think it should be or a base of what it could be. what did u think of it pend?
Phoenix™ The Forgotten Samurai
A wise man chooses death before war, A wiser man chooses not to become war.
Posted Image
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#1603 Ubermedic

Ubermedic

    Victims Of A Down

  • Project Team
  • 1,221 posts
  • Location:New Hampshire
  • Projects:V|GO Beta Testing, Remix Alpha Testing, Learning Mapping in Hammer
  •  IT'S BUG FREE!

Posted 27 January 2007 - 01:03 AM

Freakin' Nerds.
Just kidding. Worst part was. I followed every word of that.
V|GO Beta Testing Staff
Posted Image
The hand has five fingers. Capable and strong. Able to both create and destroy

#1604 Phoenix911

Phoenix911

    SAS Alpha Team Leader (Forum n00b Hunter 1st battalion)

  • Project Team
  • 3,950 posts
  • Location:Cambridge, England
  • Projects:Remix Alpha Tester.
  •  I'm the remix alpha tester thats loves to attack n00bs... muhahah!!!

Posted 27 January 2007 - 01:04 AM

I am a nerd :lol: ehehe
Phoenix™ The Forgotten Samurai
A wise man chooses death before war, A wiser man chooses not to become war.
Posted Image
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#1605 Pendaelose

Pendaelose

    Remix3 Modder

  • Hosted
  • 5,687 posts
  • Location:Rocket City
  • Projects:Remix Beta 1.0

Posted 27 January 2007 - 01:18 AM

Phoenix911, on Jan 26 2007, 07:57 PM, said:

Anyways regaurdless i am off topic however i would choose a heavy/asult mech anyday.

Mt FAVORITe Mech of all was a 35 ton Puma. Loaded with an LBX20 and a PPC. I run with sensors in Passive (so I'm off the radar) and I stay low to the ground and keep cover (very short mech to begin with). I was one of those crazy SOBs who killed the assault mechs with a scout class. they didn't stand a chance of keeping up with me, I was much to fast and run right under thier noses where they couldn't target me... but the Puma is a special scout class... no ECM, no Jump Jets, no Beagle... just guns. The LBX was a trick... I'd have to scrap armor to load it. My engine was near minimum, but even a minimun enginescout mech can run a 100+. I'd keep just enough heat sink to fire ONE of my guns repeatedly.

The best part of my tiny mech was even if someone saw me at long range, off radar they couldn't get a lock on me. and being so small most would ignore me at that range... they'd think "what can he have but 2 medium lasers??" I could take PPC pop shots repeatedly, and once at 0 range the LBX20 can gut even a Diashi in just a couple shots. Usualy they couldn't believe it was my midget mech killing them. They'd keep ignoring me and look for the large mech that must be attacking them.

Quote

Anyways my opinin on the weapons load out is what i think it should be or a base of what it could be. what did u think of it pend?

Its similare to what I have in mind. I'd give it a weapon load out akin to the assault spider, but I still think it would make a better small unit than large... but it really depends on the model. If I add it as a heavy mech then I might make the spiders a little smaller and less health. And I'd have to reduce the ammo count on the siege spider. It has to have a roll if I include it, even if it means adjust another unit to create a roll for it.
Posted Image
Posted Image

Pendaelose, on Jul 31 2009, 05:51 AM, said:

Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1606 Phoenix911

Phoenix911

    SAS Alpha Team Leader (Forum n00b Hunter 1st battalion)

  • Project Team
  • 3,950 posts
  • Location:Cambridge, England
  • Projects:Remix Alpha Tester.
  •  I'm the remix alpha tester thats loves to attack n00bs... muhahah!!!

Posted 27 January 2007 - 02:39 AM

well i like the spiders but i do think there big and in sence they don't fit out the mwch bays doors entialy.
Making them like 15-20% smaller would be fine imo, i mean there pretty fast have the abilt to clime over cliffs and such so mic that with there weapons and there great even if made a little weaker, the maddog i thinks better if its a mech under the fafnir. ie: the lil sister of the fafnir packs a punch and has a good array of weapons but it is faster but has like 25% less armor give or take depending on balance... but thats my opinion.

I never ignored scout mechs as i said i seen them pawn assult mechs and besides with a heavy/assult mech if i catch one at range then all i can say is "i hope that pilot has a working ejection seat" most of all my set ups would be sniper set ups with a few in close weapons to finfish of targets i hit from a far, and it would normaly be enough sniping power to kill a scout mech with 1 hit and if i did not wanna take the risk of being pawned by one i would shot the legs out.
U lose a leg pend and your as good as dead :lol:
Phoenix™ The Forgotten Samurai
A wise man chooses death before war, A wiser man chooses not to become war.
Posted Image
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#1607 Pendaelose

Pendaelose

    Remix3 Modder

  • Hosted
  • 5,687 posts
  • Location:Rocket City
  • Projects:Remix Beta 1.0

Posted 27 January 2007 - 03:16 AM

Phoenix911, on Jan 26 2007, 09:39 PM, said:

well i like the spiders but i do think there big and in sence they don't fit out the mwch bays doors entialy.
Making them like 15-20% smaller would be fine imo, i mean there pretty fast have the abilt to clime over cliffs and such so mic that with there weapons and there great even if made a little weaker, the maddog i thinks better if its a mech under the fafnir. ie: the lil sister of the fafnir packs a punch and has a good array of weapons but it is faster but has like 25% less armor give or take depending on balance... but thats my opinion.

I might do that... we'll see. the mech has to be finished first.

Quote

I never ignored scout mechs as i said i seen them pawn assult mechs and besides with a heavy/assult mech if i catch one at range then all i can say is "i hope that pilot has a working ejection seat" most of all my set ups would be sniper set ups with a few in close weapons to finfish of targets i hit from a far, and it would normaly be enough sniping power to kill a scout mech with 1 hit and if i did not wanna take the risk of being pawned by one i would shot the legs out.
U lose a leg pend and your as good as dead :lol:

its hard not to ignore if it runs off radar and seldom enters line of site. I would run the long way around and aproach from the rear every time. I almost never got targeted at long range. If I got lost (seldom) I would pulse my sensors on for no more than a half a second, get a glimps of the field and turn it back off.

But your damned right... 1 heavy volly from an assault and I'm splattered... so I just don't get shot.
Posted Image
Posted Image

Pendaelose, on Jul 31 2009, 05:51 AM, said:

Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1608 Phoenix911

Phoenix911

    SAS Alpha Team Leader (Forum n00b Hunter 1st battalion)

  • Project Team
  • 3,950 posts
  • Location:Cambridge, England
  • Projects:Remix Alpha Tester.
  •  I'm the remix alpha tester thats loves to attack n00bs... muhahah!!!

Posted 27 January 2007 - 03:25 AM

Have u used the long tom ever on mechwarrior?

i used it once and its a pain in teh ass to actuly use effectively BUT it dose whoreage amount of damage :lol: so sweet.
Phoenix™ The Forgotten Samurai
A wise man chooses death before war, A wiser man chooses not to become war.
Posted Image
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#1609 Pendaelose

Pendaelose

    Remix3 Modder

  • Hosted
  • 5,687 posts
  • Location:Rocket City
  • Projects:Remix Beta 1.0

Posted 27 January 2007 - 03:36 AM

Phoenix911, on Jan 26 2007, 10:25 PM, said:

Have u used the long tom ever on mechwarrior?

i used it once and its a pain in teh ass to actuly use effectively BUT it dose whoreage amount of damage :lol: so sweet.


I've used it all... I started with MW2... I've playe every mech game and every expansion pack thats come out sense.
Posted Image
Posted Image

Pendaelose, on Jul 31 2009, 05:51 AM, said:

Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1610 Guest_Raven_*

Guest_Raven_*
  • Guests

Posted 27 January 2007 - 01:21 PM

Might I say that the best and most appropriate and fitting unit in Contra 005 is the Cobra? The Superunit of the Toxin General.
Not only is it a super cannon/artillery, it also behaves like the reptile it is named after.
When it deploys pay attention to its position. It fires its shots very much like a cobra with its head raised and spitting out venom.
This is a minor suggestion but I guess I might as well blurt it out:
Make GLA units uniquely firing like the creature they are named after? Like the Scorpion tank firing missiles from the back of the tank like a scorpion would sting its prey with its poisonous tail. Stuff like that. Won't affect gameplay except a more unique image for the GLA rather than conventional mainstream units.

Also, heroes are pretty difficult to make better or improve mainly because there are so many units that already might play the role you guys might want Heroes to do. Calling in artillery barrage? Isn't there a Chinese unit that does that? Seriously for heroes to even be called heroes they should have independence (against small numbers of enemies) and the ability to work with fellow units yet retain some weakness. No one likes overpowered heroes.

#1611 Phoenix911

Phoenix911

    SAS Alpha Team Leader (Forum n00b Hunter 1st battalion)

  • Project Team
  • 3,950 posts
  • Location:Cambridge, England
  • Projects:Remix Alpha Tester.
  •  I'm the remix alpha tester thats loves to attack n00bs... muhahah!!!

Posted 27 January 2007 - 02:35 PM

The gla idea is imo silly, not all gla units are named after animals, reptiles and so forth, Besides it would invole remoding/edint all the units with animel/reptial names to suit how it should look. Are YOU going to do the model editing?
Phoenix™ The Forgotten Samurai
A wise man chooses death before war, A wiser man chooses not to become war.
Posted Image
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#1612 taclled

taclled
  • Members
  • 122 posts

Posted 27 January 2007 - 04:20 PM

he didtn say do all the units just the ones with animal names and i think those are the only one scorp and cobra i havent played toxin yet so i dont know
Posted Image

#1613 Phoenix911

Phoenix911

    SAS Alpha Team Leader (Forum n00b Hunter 1st battalion)

  • Project Team
  • 3,950 posts
  • Location:Cambridge, England
  • Projects:Remix Alpha Tester.
  •  I'm the remix alpha tester thats loves to attack n00bs... muhahah!!!

Posted 27 January 2007 - 04:40 PM

Did u read my post taclled?
I will help you...

Quote

not all gla units are named after animals, reptiles and so forth


Quote

Besides it would invole remoding/editing all the units with animel/reptial names to suit how it should look


Can u say owned? :lol: jk
Phoenix™ The Forgotten Samurai
A wise man chooses death before war, A wiser man chooses not to become war.
Posted Image
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#1614 taclled

taclled
  • Members
  • 122 posts

Posted 27 January 2007 - 06:47 PM

no what i meant was i believe he means that only do those to the ones that have animal names and dont rename the units just do that to the ones with existing animal names.
Posted Image

#1615 Phoenix911

Phoenix911

    SAS Alpha Team Leader (Forum n00b Hunter 1st battalion)

  • Project Team
  • 3,950 posts
  • Location:Cambridge, England
  • Projects:Remix Alpha Tester.
  •  I'm the remix alpha tester thats loves to attack n00bs... muhahah!!!

Posted 27 January 2007 - 10:03 PM

I know what he was saying no wher in my post did it say we better rename all the gla units to be animal/reptile names nore did i say edit the models with standard names.

read my last post it says with animel/reptial names, now i not gonna post that again, if u don't get that i was talking about only units with these names then i feel sorry for you.
Phoenix™ The Forgotten Samurai
A wise man chooses death before war, A wiser man chooses not to become war.
Posted Image
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#1616 taclled

taclled
  • Members
  • 122 posts

Posted 27 January 2007 - 10:24 PM

so along along we were fighting about the same thing just we both were not clear on it
Posted Image

#1617 Guest_Raven_*

Guest_Raven_*
  • Guests

Posted 28 January 2007 - 07:55 AM

Didn't i say MINOR?! :blink: Do you know what MINOR means? It was just a little suggestion and oh you had to go "Are YOU gonna do the remodelling or editing stuff?"
Seriously, this is a suggestion post not a I criticise you for something that doesn't work because I think or find it doesn't work.
No hard feelings, just wanted to bring that across.

#1618 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 28 January 2007 - 08:11 AM

:p wa angry ppl here. :p can i recomend u make stormtrooper hv 2 functions. 1 make him hv rocket pack n when he is hoverin he can use his hvy machine gun and when he walkin can use both hvy machine gun n missile launcher 4 anti tank but make missile shoot at slow intervls. :p :blink:
cheer up ppl don fight

#1619 taclled

taclled
  • Members
  • 122 posts

Posted 28 January 2007 - 12:06 PM

NEver mind this post

Edited by taclled, 28 January 2007 - 04:37 PM.

Posted Image

#1620 Bozopof

Bozopof
  • Project Team
  • 150 posts

Posted 28 January 2007 - 12:20 PM

Quote

Mad DOG... Not Mad Cat. Mad Dog is the Clan Wolf name for the Vulture. Vulture is the InnerSphere name or the mech. Mad CAT is also known as a TimberWolf.

ops, sorry. i read that a mad cat. never pay attention to stuff. I saw a blueprint of a mad dog. but because of some small diffrences i though mad dog is diffrent than the vulture. and i meant the fafnir in CNC generals not the real fafnir, cuz fafnirs always get screwed up big time when facing Smerch or a Katyusha. Vulture can be a missle artillery mech. which of course does nt have an armor as good as Fafnir. I always kill Vultures easier than Fafnirs.

anyways.

is contra going to be on CNC3 too?

Edited by Bozopof, 28 January 2007 - 12:23 PM.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users