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Comments & Suggestions for Beta 4.5


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#741 †TYRANICK†™

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Posted 26 September 2007 - 11:29 PM

huh? saurons attack isnt horizontal at all, horizontal means from left to right, vertical is up to down or whatever, and sauron clearly does a swooping uppercut, hence the massive high every unit gains when hit
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#742 Nazgûl

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Posted 26 September 2007 - 11:33 PM

Hm yeah, uppercut.... I guess you could call it that =) The way I see it he's hitting sideways though... but yeah, details. I was more thinking of WK's way of slashing down with his mace from right above... But anayways, Sauron will have 2 attacks, and not just one =)

Are Rohan Heros going to be recuited from the Golden Hall in Beta V?

That is the plan, so hopefully yes...

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#743 Guest_Guest_Someone_*_*

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Posted 28 September 2007 - 08:41 PM

Isengard to have wall expansions like catapults and towers, mordor as well (and to be affected by Morgul sorcery)

Gwahir to be a MotW hero. And to appear with his flock in the elves Summon Eagles power. And to have more powers too.

Durin 1 as a Dwarven Ringhero, keep Galadrial as an Elven Ringhero, Same with Sauron for Mordor, Smaug for Goblins, Black Saruman for Isengard (with kreepy movie voices like: Who now has the strength to stand against the armies of Isengard!), Tom Bombidail for MotW.

Goblin Fences to be slightly bigger, and to open like gate hinges.

Gollum to be faster

peasant unit for Mordor would be Cirith Ungol Orcs.

Elves to have a Ballista like Isengard like the ones on the Warship.



An option to choose your heroes in skirmish, like all the Fellowship for Dwarves or the Nine for Isengard. I'd recommend 12 at the most, and at least 9 at the least.

Heroes can recieve upgrades, sometimes I just want Gandalf to be grey all the time, or Pippin to have his armor.

Ettemoors map has Goblin King's fortress like in campain mode.

Minas Tirith to be bigger, so it can fit Grond and support more buildings.

The choice of the Ringhero, like you want Smaug to be your Ring hero for Mordor instead of Sauron.

Gimli to have more powers, and if you take the hero choice idea, the ability to mount with Legolas.

Aragorn's Elendil power to be replaced with Mount.

No more of the stances thing on everything, it delays powers and you can also use the keys to do that.

Rename Gorkil (Great Goblin) to Azog or more likley Bolg.

Replace Sauron's fireball with multiple fireballs that fly in each direction.

Hope these ideas are useful, and possible :good:

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Posted 28 September 2007 - 09:04 PM

Hm yeah, uppercut.... I guess you could call it that =) The way I see it he's hitting sideways though... but yeah, details. I was more thinking of WK's way of slashing down with his mace from right above... But anayways, Sauron will have 2 attacks, and not just one =)

Are Rohan Heros going to be recuited from the Golden Hall in Beta V?

That is the plan, so hopefully yes...



Isengard to have wall expansions like catapults and towers, mordor as well (and to be affected by Morgul sorcery)

Gwahir to be a MotW hero. And to appear with his flock in the elves Summon Eagles power. And to have more powers too.

Durin 1 as a Dwarven Ringhero, keep Galadrial as an Elven Ringhero, Same with Sauron for Mordor, Smaug for Goblins, Black Saruman for Isengard (with kreepy movie voices like: Who now has the strength to stand against the armies of Isengard!), Tom Bombidail for MotW.

Goblin Fences to be slightly bigger, and to open like gate hinges.

Gollum to be faster

peasant unit for Mordor would be Cirith Ungol Orcs.

Elves to have a Ballista like Isengard like the ones on the Warship.



An option to choose your heroes in skirmish, like all the Fellowship for Dwarves or the Nine for Isengard. I'd recommend 12 at the most, and at least 9 at the least.

Heroes can recieve upgrades, sometimes I just want Gandalf to be grey all the time, or Pippin to have his armor.

Ettemoors map has Goblin King's fortress like in campain mode.

Minas Tirith to be bigger, so it can fit Grond and support more buildings.

The choice of the Ringhero, like you want Smaug to be your Ring hero for Mordor instead of Sauron.

Gimli to have more powers, and if you take the hero choice idea, the ability to mount with Legolas.

Aragorn's Elendil power to be replaced with Mount.

No more of the stances thing on everything, it delays powers and you can also use the keys to do that.

Rename Gorkil (Great Goblin) to Azog or more likley Bolg.

Replace Sauron's fireball with multiple fireballs that fly in each direction.

Hope these ideas are useful, and possible :good:

I forgot to mention a few more ideas.

Isengard to have a Great warg, like trolls.

Goblin Wargs to be snowish.

Dain should be mountable on a royal battlewagon.

Men of Dale Riders.

Better WotR mode.

When a hero dies, it drops a level when revived.

Men of Dale Barracks should be smaller.

AI to use tunnels.

The eye to be not usable when Sauron Ringhero is summoned.

#745 Mordor Slayer

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Posted 28 September 2007 - 09:24 PM

Gwahir to be a MotW hero. And to appear with his flock in the elves Summon Eagles power. And to have more powers too.

MOTW have got quite a lot of heroes already...

Durin 1 as a Dwarven Ringhero, keep Galadrial as an Elven Ringhero, Same with Sauron for Mordor, Smaug for Goblins, Black Saruman for Isengard (with kreepy movie voices like: Who now has the strength to stand against the armies of Isengard!), Tom Bombidail for MotW.

http://forums.revora.net/index.php?showtopic=49287 <-- Look at this thread for info.


Elves to have a Ballista like Isengard like the ones on the Warship.

To be honest, that doesn't really fit the elves.


An option to choose your heroes in skirmish, like all the Fellowship for Dwarves or the Nine for Isengard. I'd recommend 12 at the most, and at least 9 at the least.

Sounds a bit OP (and impossible).

Heroes can recieve upgrades, sometimes I just want Gandalf to be grey all the time, or Pippin to have his armor.

Nice idea =).

Ettemoors map has Goblin King's fortress like in campain mode.

Maps/campaign will be for Beta V or VI.


Minas Tirith to be bigger, so it can fit Grond and support more buildings.

See above.

The choice of the Ringhero, like you want Smaug to be your Ring hero for Mordor instead of Sauron.

See other answer.


Gimli to have more powers, and if you take the hero choice idea, the ability to mount with Legolas.

New powers will be hard to make or come up with... What did he do in the films? He fought with an axe, jumped around a bit and threw axes :good:. Coming up with original and useful powers is hard.


Aragorn's Elendil power to be replaced with Mount.

Already being considered =).


No more of the stances thing on everything, it delays powers and you can also use the keys to do that.

IMO, 5 powers is quite enough...

Rename Gorkil (Great Goblin) to Azog or more likley Bolg.

Gorkil will stay (and get a warg mount), and maybe another Goblin hero will be added.


Replace Sauron's fireball with multiple fireballs that fly in each direction.

OP lol?

Isengard to have a Great warg, like trolls.

Not bad, but they sound a bit redundant...


Goblin Wargs to be snowish.

Great idea! Let's see what Naz says :good:.

Dain should be mountable on a royal battlewagon.

Like that idea! Royal battlewagon sounds nice.


Men of Dale Riders.

The team fears the dwarves will become too much a faction of men when we add too many Dale units.


Better WotR mode.

Maybe... But not for in the near future.

When a hero dies, it drops a level when revived.

Original and great idea! Best one I heard in a few days!

Men of Dale Barracks should be smaller.

Why?

AI to use tunnels.

AI will be much better (or even superior lol) in the upcoming beta.

The eye to be not usable when Sauron Ringhero is summoned.

Logical, but maybe a bit too realistic.



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#746 Guest_Guest_*

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Posted 28 September 2007 - 09:51 PM

Sorry again,

I thought this mod is for realisum (eye of Sauron not usable), I think the enemy already has enough to worry about with a great big Dark Lord running (walking really) around. Also, I think you should replace Drogoth's usless wing blast with crawl, like the summoned dragon! Thanks for support, sorry I don't have a profile, i'll make one as soon as possible. Is beta 4.5 out yet?? (you talk about beta V as if beta 4.5 already came out, and im wondering if thats true.)

#747 Nazgûl

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Posted 28 September 2007 - 10:21 PM

Good reply's =)
I'll just complete some of them (yellow)...



Gwahir to be a MotW hero. And to appear with his flock in the elves Summon Eagles power. And to have more powers too.

MOTW have got quite a lot of heroes already...

Durin 1 as a Dwarven Ringhero, keep Galadrial as an Elven Ringhero, Same with Sauron for Mordor, Smaug for Goblins, Black Saruman for Isengard (with kreepy movie voices like: Who now has the strength to stand against the armies of Isengard!), Tom Bombidail for MotW.

http://forums.revora.net/index.php?showtopic=49287 <-- Look at this thread for info.


Elves to have a Ballista like Isengard like the ones on the Warship.

To be honest, that doesn't really fit the elves.


An option to choose your heroes in skirmish, like all the Fellowship for Dwarves or the Nine for Isengard. I'd recommend 12 at the most, and at least 9 at the least.

Sounds a bit OP (and impossible).

Heroes can recieve upgrades, sometimes I just want Gandalf to be grey all the time, or Pippin to have his armor.

Nice idea =).
> We will add Armor upgrades for Merry and Pippin for Beta V =) Gandalf will stay Grey until respawned as White.

Ettemoors map has Goblin King's fortress like in campain mode.

Maps/campaign will be for Beta V or VI.


Minas Tirith to be bigger, so it can fit Grond and support more buildings.

See above.

The choice of the Ringhero, like you want Smaug to be your Ring hero for Mordor instead of Sauron.

See other answer.
(About the Ring Heroes ^)

Gimli to have more powers, and if you take the hero choice idea, the ability to mount with Legolas.

New powers will be hard to make or come up with... What did he do in the films? He fought with an axe, jumped around a bit and threw axes :good:. Coming up with original and useful powers is hard.


Aragorn's Elendil power to be replaced with Mount.

Already being considered =).


No more of the stances thing on everything, it delays powers and you can also use the keys to do that.

IMO, 5 powers is quite enough...

Rename Gorkil (Great Goblin) to Azog or more likley Bolg.

Gorkil will stay (and get a warg mount), and maybe another Goblin hero will be added.

> Gorkil is now Great Goblin, and Azog and Bolg will be added!

Replace Sauron's fireball with multiple fireballs that fly in each direction.

OP lol?
> LOL!

Isengard to have a Great warg, like trolls.

Not bad, but they sound a bit redundant...


Goblin Wargs to be snowish.

Great idea! Let's see what Naz says ;).
> I say: they are light grey already, and I like that :lol:

Dain should be mountable on a royal battlewagon.

Like that idea! Royal battlewagon sounds nice.

> I like that idea too :good:

Men of Dale Riders.

The team fears the dwarves will become too much a faction of men when we add too many Dale units.


Better WotR mode.

Maybe... But not for in the near future.

When a hero dies, it drops a level when revived.

Original and great idea! Best one I heard in a few days!
> I agree! I'd like to have this for BetaV :unsure:

Men of Dale Barracks should be smaller.

Why?

AI to use tunnels.

AI will be much better (or even superior lol) in the upcoming beta.

The eye to be not usable when Sauron Ringhero is summoned.

Logical, but maybe a bit too realistic.

> Not a bad idea, but I think most likely hard coded, and most wouldn't like it... but I do! ;)


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#748 Sûlherokhh

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Posted 29 September 2007 - 02:43 AM

Also, I think you should replace Drogoth's usless wing blast with crawl, like the summoned dragon!


When you see how devestating the effects are when this power is used by the AI, you will reconsider the term 'useless', hehe. :good:
Besides, it's one of the few powers that you can switch on and keep on running until you don't like it anymore.

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#749 zachdaddy_3000

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Posted 29 September 2007 - 06:53 AM

What's another power that you can leave on until you don't like it anymore? I thought Drogoths wingblast was the only one?
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#750 Sûlherokhh

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Posted 29 September 2007 - 07:10 AM

ElvenCloak for example.

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#751 elbenmensch

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Posted 29 September 2007 - 09:48 AM

@guest someone:a fe ides ae great,why dont y reister??:good:
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#752 Guest_Guest_someone_*_*

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Posted 29 September 2007 - 05:02 PM

Alright, this is my greatest and last suggestion,

The Mithril Mine works like a Lumber mill, Dwarven miners come when built and bring stones (like laborers bring wood), like a Lumber mill! But Dwarven style! That will be so frikin awesome! ;) Hopefully possible. :) unless if the idea is taken...

#753 Mercyy

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Posted 29 September 2007 - 05:19 PM

well, i think it's posible. But I think the stones will never be away like Trees. (So the Miners attack it and take stone back to the mine, but the stone, they attacked, is still there...
But I think the Mine shouldn't be changed ;)
I would prefer a new building :)
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#754 elbenmensch

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Posted 29 September 2007 - 05:40 PM

a great idea again!this would be awsome

Edited by elbenmensch, 29 September 2007 - 05:41 PM.

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#755 Guest_Guest_someone_*_*

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Posted 29 September 2007 - 07:27 PM

And some powers for heroes that arn't complete:

Gimili
*Body Count (a power for Gimili that allows him to get resources for every kill)
*Dwarf humor (gives "leadership" to units)

Legolas
*Body Count (same as Gimili's)
*Mount

Treebeard
*Rage (When in sight of fire wielders or lumber mills, Treebeard goes beserk)
*Leader of the Ents (Gives leadership to Ents and Hobbits)

Tom Bombidail
*Sing (Makes enemies flee)

Sauron
*theRiders (the Nine spawn around Sauron, if the nine are already summoned from the fort, they teleport around him

Dain
*Mount (Dain Mounts onto a royal battlewagon, other heoes can garrison on with him)

Bilbo
*Move Unseen
*Steal (takes resources from structure)
*Ring (Bilbo can steal the ring from enemy fortress and gollum)
*Gandalf (Summons Gandalf the Grey to his side for 3 minutes)

#756 Blendor

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Posted 29 September 2007 - 10:23 PM

New building for Dwarven Faction: Earth Hammer (?)

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Edited by Blendor, 29 September 2007 - 10:26 PM.

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#757 Uldimaras

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Posted 29 September 2007 - 10:28 PM

This is more like a super weapon rather then a new building, I don't think it will fit well for someone to have such a strong defensive structure.

#758 Lord of the Rings Junkie

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Posted 29 September 2007 - 10:29 PM

Looks cool, but what does it do?
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#759 The Best Guest

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Posted 29 September 2007 - 10:41 PM

in the campiagh it caused a giant eathqueake(sp)
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#760 Bob_the_Balrog

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Posted 30 September 2007 - 12:44 AM

Mabye, it should be an expansion on the fortress! Like that Water thing for Elves, and Mine expansion for isengard!
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