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#201 Myrdin

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Posted 14 April 2008 - 08:43 PM

rohirrrim DO NOT gain exp yoda, not do gain, DO NOT, no matter what you kill, ( one group of rohirrim - combined - killed lumber mill, 2 slaguther houses and, stampade some 2 or 3 batalions - didnt get a single exp. normally this should be enough to get like 2 lvls

well and when im by exp, the mordor pikeman DONT GIVE exp, no matter with what i kill them ( heroes archers, not even one of hobbit guys - for they need little exp to lvl ) i wont get even a 0,0001 exp out of them ( tested in several games, with diferent races )
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#202 Iluvatar

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Posted 15 April 2008 - 03:20 PM

Hey I posted this befor in the wrong topic, but about the 3 hunters. Why is aragorn able to mount, when they are chasing the hobbits they're on foot...and when you give him that abillety, give it atleast to legolas and gilmli too, why dont you let the aragorn of gonder be able to mount,???

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#203 Devon

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Posted 15 April 2008 - 07:39 PM

Aragorn can mount cause...he needed something to replace army of the dead, and he charged out several times on horse with the rohirrim.

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#204 Myrdin

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Posted 15 April 2008 - 08:49 PM

aotd is one of best things that aragorn has to offer ( well he has overall good abilities, but this one is his ulti after all ), replacing it with " coug coug " mount, . . . sounds like bad joke to me

makes the Three hunter power even less atractive that it was before

Edited by Myrdin, 15 April 2008 - 08:50 PM.

"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#205 TowerGuard418

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Posted 15 April 2008 - 09:20 PM

Aragorn could have a " Catch up" power (I'm not good with names) that when activated would give the three heroes a small boost in speed and health for about 15 seconds.
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#206 Devon

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Posted 15 April 2008 - 09:25 PM

Myrdin, what don't you like about an instant summon of three of the most powerful heroes in the game? I'd easily take that over any other 15pp...

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#207 Funbomb

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Posted 15 April 2008 - 09:45 PM

Seems pretty good to me. You can get heroes that aren't even from your faction. Also, he should get mount because since he was hunting he would need a horse, not the army of dead because he didn't even meet them yet.
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#208 Myrdin

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Posted 16 April 2008 - 02:48 PM

Myrdin, what don't you like about an instant summon of three of the most powerful heroes in the game? I'd easily take that over any other 15pp...



BECOUSE - you are suggesting it to be ONE USE only power, thats like tissues, use them and throw away. WHAT if one of the three dies ? huh ? not thought about that did you ?
if its just for one use i wouldnt bother to spend whole 15pp on the power, that cant be used again ( even if its long reload ).

I wouldnt even damn buy it if Witchking hímself would become a permanent hero ( till dead ), coz the chance he dies, even if you are pro, or you got uber micro skills, is still pretty high.

i think you catch my point now : One use only - Waste of PP no matter what hero gets summoned ( only Sauron would be worth it, but hes playing in diferent ligue than these guys )
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#209 myster

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Posted 16 April 2008 - 04:21 PM

uhm i dunno HOW you are playing but getting a good hero like aragorn, gimli, legolas or the witchking at the right time would completly surprise the enemy and is a good power.

#210 Myrdin

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Posted 16 April 2008 - 04:24 PM

i personally relly more on my units then hero ( of course hero can become the backbone of your army, if hes well played ). Though i use heros too, and pretty often ( every game ), FU army can pwn any hero that comes in the way, and humans do make mistakes dont tell me you dont ( not referring to person, but to any1 who reads this ), and a chance to loose a hero is present all the time you play.
my point is that " one use only " pp isnt worth the money, for if the hero gets cornered in some way, and sliced down, you wont be either be able to resurrect nor summon him agian.
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#211 Funbomb

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Posted 16 April 2008 - 07:49 PM

Well you can use the three hunters spell when you built up your army and is going to attack and your pretty sure you can win. You summon them so you can wreck up some havoc and have them take the damage for the army too.
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#212 Devon

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Posted 16 April 2008 - 08:27 PM

Myrdin, what don't you like about an instant summon of three of the most powerful heroes in the game? I'd easily take that over any other 15pp...



BECOUSE - you are suggesting it to be ONE USE only power, thats like tissues, use them and throw away. WHAT if one of the three dies ? huh ? not thought about that did you ?
if its just for one use i wouldnt bother to spend whole 15pp on the power, that cant be used again ( even if its long reload ).

I wouldnt even damn buy it if Witchking hímself would become a permanent hero ( till dead ), coz the chance he dies, even if you are pro, or you got uber micro skills, is still pretty high.

i think you catch my point now : One use only - Waste of PP no matter what hero gets summoned ( only Sauron would be worth it, but hes playing in diferent ligue than these guys )



Uh....yeah, I did think of that...that's why I suggested it that way. They weren't true heroes of rohan...once their part was done they just left for other regions. I also don't think heroes should be the backbone of your army...but using them to support you units the right way can help you overcome far superior numbers. And as for you not buying, that's player preference, but it really just encourages you to be careful with them, which is what you should be doing anyway. Bfme encourages far too much of just sending units out on pointless missions to get killed.

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#213 Dalf32

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Posted 16 April 2008 - 09:47 PM

how is it not ridiculously useful to gain that much firepower instantly!? i have, on many occasions, kept a hero alive the entire battle, and having 3 heros that are that good (especially near each other) is a great advantage. and even if you do lose one of them, its not the end of the world, and they were still useful when you got them (it should also teach you how to keep heros alive).
besides, how many times have you bought the summon balrog power (or something comparable) and used it once then won? im sure that number is high, but you still get the balrog power dont you?
thars my 2 cents.

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#214 Uruk King

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Posted 19 April 2008 - 04:50 PM

I understand that the original purpose of the Rohirim archers was to counter pikemen, but in my battles against isengard, the Rohirim archers could do little to cease the marching uruk ranks. I look forward to more work being done with rohan, so that my fave good faction from BFME is back on tracks
I will remember Rhovanion Alliance, RIP .

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#215 Guest_tompabus_*

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Posted 19 April 2008 - 05:04 PM

Yes Aragorn could have horse!!And Army of Dead he must have,he can summon this army with King of the dead

#216 Iluvatar

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Posted 19 April 2008 - 05:17 PM

What about this: 25PP called the grey company(or whatever its called in English:P) Dunedain riders, along with mounted aragorn, gimli and legolas?

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#217 Myrdin

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Posted 19 April 2008 - 06:29 PM

how is it not ridiculously useful to gain that much firepower instantly!? i have, on many occasions, kept a hero alive the entire battle, and having 3 heros that are that good (especially near each other) is a great advantage. and even if you do lose one of them, its not the end of the world, and they were still useful when you got them (it should also teach you how to keep heros alive).
besides, how many times have you bought the summon balrog power (or something comparable) and used it once then won? im sure that number is high, but you still get the balrog power dont you?
thars my 2 cents.


i dont get what you trying to tell me :D
something about balrog, summon mutiple time or what

well if you use it good, you need to summon balrog just once, and after hes gone, enemys base should be half dead, soo your own army has no problem to deal the killing blow
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#218 Devon

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Posted 19 April 2008 - 07:46 PM

Uruk King- Mounts are fast, shoot and run, shoot and run, etc. They did need a bit of a buff, but theyre much better now in private.

Grey company will probly replace Earthquake for Gondor, doesn't really fit Rohan.

Aragorn will still summon AoD for Gondor, but Rohan version won't.

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#219 tylerman29

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Posted 22 April 2008 - 01:08 PM

since rohan is all about horses it would make since for aragorn to have one as well are at least something he cn use to keep up with the attack.
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#220 kobrakai

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Posted 22 April 2008 - 07:32 PM

I havnt read all of this topic so whether this has been mentioned or not i dont know...

I had an idea of the Rohhirim being able to change from lance to spear throwing. This would be a completely unique unit and would give more variation to the game. As Rohan were a cavalry based faction i think that having lots of different horse units is a good idea, but whether this could be an additional feature to the existing Rohhirim or whether they would be added as a completely new unit i dont know.
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