Rohan
#542
Posted 15 December 2008 - 07:22 PM
#543
Posted 15 December 2008 - 09:44 PM
I think there was some reasoning though...
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#544
Posted 17 December 2008 - 09:03 AM
#545
Posted 17 December 2008 - 11:16 AM
If you do decide on keeping him in Rohan, there's something I was thinking of for the Dwarves. I'll post that now in the appropriate section.
#546
Posted 21 January 2009 - 05:19 PM
Also, I don’t know if anything I’m saying here has been said or addressed before. I confess, I didn’t want to take the time to look through all the Rohan pages.
Anyway, first I’d like to address a final power for Theoden. Perhaps he could summon his royal bodyguard, much like Imrahil can summon extra knights? Or maybe give him a “Red Dawn” power, which works like just like starlight, except maybe it can also debuff surrounding enemies. Also, another possibility would be to give him a “Final Glory” (if that name works) move, which either puts him in a blademaster state or lets him give one single blow of immense strength. He did cut down the Harad chieftain in the books, if I’m not mistaken. Maybe giving him two out of these three will give him the little extra boost he needs.
Next I’d like to address the Three Hunters. Personally, I think they’re just not worth the power points the way they are now. Even when you summon them to back up your troops, they just don’t come anywhere near the power of final lv. 4 powers that other factions have at their disposal. I have two suggestions.
First of all, perhaps have it a passive ability that allows you to recruit the three hunters, keeping Aragorn the way he is. Maybe even have it cost a few more points, if this could cause a balance issue.
Secondly, switch the Three Hunters power with the Summon Ents power. As such, the you can use the former more often, and its effect would be more in line with a third level power. As for the ents, change it to “Wrath of Fangorn” or “March of the Ents” or something of the sort, and have it bring more ents than just four. Maybe have its base something like an elven woods except with Fangorn forest trees, for a little extra effect. Perhaps it could give a temporary map-wide boost to ents, if that’s workable.
Well, I hope at least something I have said will be useful.
Anyway, keep up the good work!
#547
Posted 21 January 2009 - 08:38 PM
Theoden's being dropped to 2500, and he makes all rohirrim go crazy around him when he dies. They get major attack bonus, but are released from the players control and just search out any enemies they see and slaughter them. He also starts at rank three.
Three Hunters will be a permanent 15 pp power, one use only. You summon them, they stick around till you get them killed, and then you can't get them back.
I actually suggested the mapwide boost for 25 pp, but as a permanent, passive one to rohirrim. I'm not sure what rob's decided here.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#548
Posted 22 January 2009 - 02:44 AM
I’d still like to see Theoden get something like “Red Dawn,” just so that he’s a little more useful while alive. Maybe increase his cost from 2500 to 2600 or 2700. Maybe, if he was to receive a blademaster move as well, he could be priced back up at 3000. He may not have been the same level of hero as Aragorn, but he was a great leader none the less, and his people were devoted to him. But that's just my thoughts.
I do like the idea where his death throws the Rohirrim into an uncontrollable rage; will it affect nearby heroes as well? He certainly dies enough to use that frequently. After all, “I see the darkness!” is one of the best known lines in the game!
I like the new idea for the three hunters. Maybe, though, after the three hunters all die, the power can start to recharge again? Just a thought.
As for a mapwide Rohirrim bonus…. How about “Wrath of the Eorlingas,” which would give a bonus to armor and attack? Or maybe “Red Arrow,” which increases their movement speed and decreases train time? Again, just some thoughts. I suspect you had some ideas of your own for that, after all.
#549
Posted 22 January 2009 - 04:28 AM
#550
Posted 22 January 2009 - 04:51 AM
Speaking of that whole incident, though, there was likely a reason why the Witch King targetted him, and that being that Theoden was important. Also, concerning his fighting abilities, (though not to say that he was stronger than Eomer) he did defeat the Harad chieftain, as I said before.
Edited by Berethin, 22 January 2009 - 04:57 AM.
#551
Posted 22 January 2009 - 08:09 AM
#552
Posted 22 January 2009 - 03:17 PM
#553
Posted 23 January 2009 - 05:19 AM
#554
Posted 23 January 2009 - 06:46 AM
Thank you. Anyways, he was only 66, so he still had another 10-20 years on him. He was part Dunedain, you know. But his health and mental stability during those years, had he lived, would have been rather crummy.
Ahem... No he wasn't
Rohhirrm were not dunedain, they were northmen who lived first in East bright of Mirkwood and when easterlings attaked they moved where Anduin starts (don't remember the correct name)
Theoden was old, Eomer was young (28) so why we need to talk about this
Edited by Argeleb, 23 January 2009 - 06:47 AM.
RJ-ROWTK, Massive Middle-earth, Elven Alliance,
Battles of Narnia, Lone Wolf, Rhovanion Alliance,
Age of the Firstborn, The Fourth Age, Battles of Gondor,
Note: Mods are not "how much I like them" order
Argeleb
#555
Posted 23 January 2009 - 07:50 AM
#556
Posted 23 January 2009 - 02:01 PM
Keep in mind that we're pricing for balance, not for worth. Since most rohan heroes are a little lacking, it's ok if they're underpriced a bit...that's what rohan was all about in bfme1: cavalry and heroes.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#557
Posted 23 January 2009 - 10:17 PM
#558
Posted 24 January 2009 - 01:42 AM
#559
Posted 25 January 2009 - 12:00 PM
um...right?
#560
Posted 25 January 2009 - 07:45 PM
No, Theoden was half Gondorian - his mother was Morwen Steelsheen of Lossanarch. However, he was obviously predominately Rohirric in nature and disposition
Oh man, I didin't remember that!
RJ-ROWTK, Massive Middle-earth, Elven Alliance,
Battles of Narnia, Lone Wolf, Rhovanion Alliance,
Age of the Firstborn, The Fourth Age, Battles of Gondor,
Note: Mods are not "how much I like them" order
Argeleb
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