Rohan
#101
Posted 25 July 2007 - 05:45 AM
Another problem i forgot to mention is that, when we won, we happened to be zoomed in. When the game was supposed to say "VICTORIOUS", the "V" was missing, so it said "ICTORIOUS", I am not sure, but i think it might be a glitch with BFME in general. If u are zoomed in full, it might cut it off for some reason. Glitch in the code.
In terms of peasants (see before, (this an old post i wanted to do but had internet failure)), i think they are fine the way they are. I dont want them to have to upgrade into yeomen soldiers or archers or anything. They are good the way they are for Rohan. Angmar is a different faction. I just would like to add that i hope that RJ allows draft to stack with upgrades. It would really change the tides of battle, like in BFME 1.
In terms of combo-hordes, i dont think that the horses should be able to combine with eachother. Rohirim, and Rohirim archers, haven't decided yet. But in terms of the horses being able to be combined with the same unit, i think that they shouldn't be able to do this. The elves are fine, because the form their swordsman who act like pikes in the front of the horde, and the archers in the back.
#102
Posted 25 July 2007 - 12:18 PM
#103
Posted 25 July 2007 - 12:22 PM
#104
Posted 25 July 2007 - 05:27 PM
One question I had, what were the starting resources. He was changed to a 3000 cost hero, and with starting resources at 1000 it should take some time before he gets out. Ideally, you should be able to kill most creeps before your opponent has a chance to get and level up Theoden and amass the army. I lowered his health to 2500 as well from 3000.
So when against Rohan, you need to kill creeps ASAP and Theoden must always be KOS. Expect Radagast, Theoden is meant to be the #1 hero for Rohan.
#105
Posted 25 July 2007 - 06:17 PM
Glorious Charge needs to be on higher lvl or nerfed, cuz Theo can easily get to lvl 4 by killing some wild wargs, and last MP battle my entire dwarven army (yes I got many pikes) got completely slaughtered by it.
yeah, i went for him quick, but even though i had FU upgraded rohirrim and he didn't have heavy armor, it still took me like 6 or 7 passes to take out his dwarven phalanxes. i had theoden's and eomers leadership plus rallying call buffing them too. Imo, pikemen shoudlnt have extra armor vs cav, they should just do +++ damage against them, but if they get hit by two waves, they should be dead.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#106
Posted 25 July 2007 - 10:20 PM
#108
Posted 26 July 2007 - 12:27 AM
#109
Posted 26 July 2007 - 02:29 AM
#110
Posted 26 July 2007 - 03:05 AM
Yes, I'm working on walls for Rohan. With permission from Fingulfin I've started with his walls and I slowly going through and looking at the geometry so there is no overlap and what-not. If anything I was going use Fin's walls if I can't get some of the bugs out.
And Ents are Rohan's siege. I'm slowly getting back into modelling/editing so maybe I can come up with something else for them.
#112
Posted 26 July 2007 - 08:05 AM
gondor makes that too sometimes, but for rohan it's anytimes
#113
Posted 26 July 2007 - 09:47 AM
The smoke, construction effects. I meant to fix this in 1.05.02. It will be corrected in 1.05.03.
As for the invisible upgrade spots, yeah this is something that I've seen happen on the higher graphics levels. I'm going to try to correct this in 1.05.03.
#114
Posted 26 July 2007 - 02:11 PM
Edited by Allathar, 26 July 2007 - 02:23 PM.
#115
Posted 26 July 2007 - 03:00 PM
on the wepons master power for Hama, there is Argeleb instead of Hama, but maybe this can't be changed
I'm sad, Hama can't still have a horse and he doesn't have an axe but a sword in the movie
the captured buildings have the gondor banner
when the three hunters arrive, there is Gandalf voice
#117
Posted 26 July 2007 - 08:28 PM
Gamling should have toggle seeing as rohan has no archer hero
Radagast to expensive for not a very powerful hero
#118
Posted 27 July 2007 - 01:12 AM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#119
Posted 27 July 2007 - 02:19 AM
As for Radagast, yes his button image is a little red and I'm going to try to fix that shortly. And as soon as I get the mounted radagast in game, he will most definitely by worth it.
The new Rohan hero model's credit go to the Elven Allaince team/mod, so Gamling does use a bow when mounted to give them a range hero. For other items, they also have the two range units as well as the spear throws for taking out the flying beasts.
For Hama, I'll fix the tooltips. Also, I will be redoing the shield texture to give him a rohan shield. As for the weapon, the model I'm using has the choice of a few weapons, so I'm just playing around for which one I would like to use. As for mounting a horse, I might in the future but for now they have one hero that does not.
Fire arrows will be moved to level 3. That was in error.
#120
Posted 27 July 2007 - 04:17 AM
"The Rule of Gondor is mine, and no others!!" -Denethor II, Lord and Steward of Gondor
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