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#121 Jepa

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Posted 28 July 2007 - 12:17 AM

When do the wall come? Will it be walkable?

#122 Shikari

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Posted 28 July 2007 - 01:15 PM

at a rank 2 armory the tooltip for heavy armour upgrade says "requires stoneworker upgrade"

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#123 Allathar

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Posted 28 July 2007 - 01:20 PM

Barracks can be build anywhere - the build radius is missing!
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP

#124 astrinax

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Posted 29 July 2007 - 03:20 AM

Rob you'd be my all time favorite person if you scaled down the height and size of the rohan pikemen. stand them next to any other unit even heros. and they look like theyre 7 feet tall and weigh 250.
they are so huge. they shoulld be regular person size.

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#125 Crashdoc

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Posted 29 July 2007 - 10:47 PM

2 Rohan Bugs not yet listed for 1.05.02:


-Cannot set Rally point for farms
-In the 3 hunters power, when mounted Aragorn uses Blade master he becomes a "statue" (doesn't play animations) of himself without horse.

Edited by Crashdoc, 31 July 2007 - 09:42 PM.


#126 mr_g

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Posted 30 July 2007 - 10:45 AM

are you going to let merry and pippin ride horse with gandalf and eowyn?
I know how to do, but when I put merry on eowyn I don't see him on her horse and don't see him again after he's down; but on theoden I see it, strange right?

Edited by mr_g, 30 July 2007 - 02:47 PM.

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#127 The Best Guest

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Posted 30 July 2007 - 01:41 PM

see what
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#128 Spointz2020

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Posted 05 August 2007 - 07:20 AM

at a rank 2 armory the tooltip for heavy armour upgrade says "requires stoneworker upgrade"


yea lol i just saw that went "wtf" ;)

EDIT: the tooltip for Rohan armory says "requires stonework upgrade" for both the Forged blades upgrade and the Heavy Armor upgrade - and both at a lvl 1 and lvl 2 armory; u can actually do the upgrades at lvl 3

Ne wayz Im not exactly sure what the purpose of teh "toggle Commandeset" button in the Rohan Fortress is - but as far as i can se all it really does is:

1) Take away any of the upgrade options on the fortress

2) Whilst not affecting ability to use fortress powers or making heroes or builders

3) Only addition it gives is ability for you to build like a 500$ CaH Wizard, even if you just disable CaH :ohmy:

4) it seems that an army of dwarven phalanxes and axe throwers came to attk me (at first they werre just running in circles around the castle walls) so i just sent up one rohan archer battallion to shoot some of them down. Immediately when they went up the tower, they started getting raped to hell by a batt of Axe throwers, and so quickly - i tried to get em back down stairs in an attempt to flee from the "Axe throwers' wrath" .... Well the funny thing is they kept on shooting throw the Thick wall itself to shoot down my archers that were still running down the tower, and not only that - they also shot down the rest of my archers that were able to make it to the bottom and out of the tower! :ohmy:

5) also, horseman shields upgrade is unavailable for Rohirrim Archers

6) the Horseman shield upgrade for the Rohirrim Spearmen says - "Research Rohirrim Shields" rather than "Upgrade" - thus, the description for it is: "Requires level 2 Armory" ;)

7) Rohirrim ARchers lack the "Bombard" option - not sure if that one was entirely intentional or not

8) Rohan Archers' shooting animation is way way off ( not sure if its just for me tho)

9) Rohan Archers bombarding for an entire minute fails to kill off a single batallion of Axe throwers that are standing still? - I'll have to try this one again..

10) Rohan Royal Guard is entirely UNAFFECTED by Theoden's leadership

11) when u click on the Rohan Fortress and go to fortress upgrades - the upgrade description for "Horn of Hammerhend" states: "Requires Numenor STone work; provides palantir vision power; increases fortress vision" - meaning the description uses the one for the Gondor Ivory Tower.

12) When u click on the Fortress Power itself (Helm of Hammerhend) tho, the description is back to normal - stating "cancels freezing rain, etc., etc."

13) When You complete the "Morning Mist" Fortress upgrade for Rohan fort - u get the Gondorian message saying: "The Numenor Stonework is in place!"

14) I'm not exactly sure what caused this bug but I was in this huge battle w/ the other AI's, and then suddenly one of my Royal Guards (the infantry ones) split from the rest of the batallion :ohmy: and then for some reason it gained all the abilities and stuff of the Noldor Warriors/ whilst the rest of its former batallion were still as they originally were.. lol :xd:

^^ O i think i get the thing with this bug/glitch - after a certain point - everytime my Rohan Royal Guards (on foot) healed, and a memeber of the batallion was "revived" - the new unit becomes separate from the batallion and starts leveling up separately - and also adapts the toolset for the Noldor Warriors (though the blade song ability doesn't work)

15) My builder just finished building a defense Tower in one of the corners of my base and then when he was done he somehow ended up being on top of the Castle wall lol :lol:

16) Also this might be intentional as the Ents attk is siege type - but it takes about ten Rock throws from an Ent to kill one friggin Dwarven Demolisher :xd:

17) Additionally, the Rohan Royal Guard (on foot) glitch seems actually incredibly exploitable, as the new single Royal guard (with Noldor Warrior toolset) constantly respawn since the actual Royal guard batallion is always stuck at the same number of men(below full count, if even one of the batallion memebers died). So basically if one or more of you royal guard batallion's member(s) died, you'll slowly get a gathering "army" of Royal guards lol :) only way this would stop is the initial batallion is entirely killed off

18) Gamling's weapon master ability Is exactly that of Argeleb's (in description)

19) If you repeatedly click on an Ent while it is slowly very slowly rising from the Ent Moot, the ent will immediately surface (thus saving like 15 seconds pretty much lol)

Edited by Spointz2020, 05 August 2007 - 10:18 AM.

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#129 Devon

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Posted 05 August 2007 - 07:59 PM

rohirrim archers dont have shields, therefore they cant get horse shields :) think about it, u need to hands to use a bow

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#130 Spointz2020

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Posted 06 August 2007 - 08:19 AM

rohirrim archers dont have shields, therefore they cant get horse shields ;) think about it, u need to hands to use a bow



Well u don't have to have to literally "hold" a shield to use it ya no :p like i think in the movies a lot of the times if you look at em carefully - some of the rohirrim just had shields clinging on the some where around the side of the horses (perhaps around the saddle and some of that other leather crap around it). But i was just thinking, cuz since the rohirrim archers are quite a bit more expensive than the rohirrim spearmen. But if u guyz are sure its already balanced currently - then I guess its not really a big deal.
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#131 Dalf32

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Posted 06 August 2007 - 06:09 PM

well the hol point of a shield is that u can mov it 2 block a certain spot, so if ur not gonna hold it, thers really no reason 2 hav a shield. u mite as well just use normal armor. no wat i mean?

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#132 The Best Guest

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Posted 06 August 2007 - 06:16 PM

Actually alot of archers had shields attached to the back of there hand so they could still use the bow.
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#133 Devon

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Posted 06 August 2007 - 06:25 PM

not very useful dangling there is it? i mean really, its gonna stop like 5% of shots.

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#134 The Best Guest

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Posted 06 August 2007 - 08:13 PM

Than that is 5% of the shots that won't hit you and it is tight not dangling. :popcorn:
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#135 Vithar-133

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Posted 06 August 2007 - 08:33 PM

if its on their sides, then it will block maybe 1%...MAYBE, it will block 1% dangling on their sides.

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#136 The Best Guest

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Posted 06 August 2007 - 08:35 PM

Still if they are retreating they can block arrows coming down at them
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#137 Vithar-133

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Posted 06 August 2007 - 08:43 PM

Ok, now you have a good point, the best guest. Didn't think 'bout that.

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#138 astrinax

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Posted 07 August 2007 - 06:35 AM

Hey I have an idea for rohan seige.


so you already have ents yes?

what about hurons? I read up on them and it turns out they are acctually the creature which smashes the orcs fleeing into the woods at the end of TTT.

I remember playing as them in the war of the ring game (which was terrible)

I guess there kinda like ents, smaller, but look alot more like trees. Slower moving. maybe they can act like a demolisher?

just a suggestion....

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#139 Spointz2020

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Posted 07 August 2007 - 01:01 PM

Hey I have an idea for rohan seige.


so you already have ents yes?

what about hurons? I read up on them and it turns out they are acctually the creature which smashes the orcs fleeing into the woods at the end of TTT.

I remember playing as them in the war of the ring game (which was terrible)

I guess there kinda like ents, smaller, but look alot more like trees. Slower moving. maybe they can act like a demolisher?

just a suggestion....

rohirrim archers dont have shields, therefore they cant get horse shields think about it, u need to hands to use a bow


well the hol point of a shield is that u can mov it 2 block a certain spot, so if ur not gonna hold it, thers really no reason 2 hav a shield. u mite as well just use normal armor. no wat i mean?


not very useful dangling there is it? i mean really, its gonna stop like 5% of shots.


if its on their sides, then it will block maybe 1%...MAYBE, it will block 1% dangling on their sides



Do we really need to have that kidn of a discussion ? i mean seirously, u guyz were lik babies trying to stomp out that idea. And like I said b4, I was suggesting it out of balance, and also due to what I've seen many times. So thers no need to go all like "o well that can't happen cuz of this or this or that i dont like that i don't like that either, no that doesn't make sense" - jeezus christ might as well go to debate club! ;)

In any case I don't get what u guyz mean by like 1% and 5% i mean do u think any one ever get that "technical" or whatever with how cavalry should shield themselves? Also if u think about it, it would certainly help keep the horse protected a bit as well if some swordsman, or pikesman attempted to skewer u from the side + a lot of shorter arms soldiers would not be able to reach all the way up sometimes to ur body when ur atop a big looming horsse - so what would they do? They either run like pussies or poke at u from the side (in which case that shield "dangling at the side will certainly become most useful.)

u know if u really think in percentages like all that "methodly" those shields that the regular rohirrim (melee) used - i doubt - would've provided better "defense" really. It's not like while they are riding their horses, and fighting - they would've been able to make the fullest of use of those midget shields. BTW, I think the regular rohirrim and the archer ones also utilize their shields mostly in the same manner anywayz.

and @ yoda lmao i think 5% of shots is PLENTY shots to block off w/ a shield. And don't forget not all attacks are "shots" ;)

and @ dalf - they already do use normal armor, so are u insisting they wear another "normal armor" of the "normal armor" that they are already wearing? ^_^ thas' just too heavy, and that's exactly why they use a light shield, even though it does not cover their entire body, it thicker, and lighter. and btw they sometimes either hold it or just leave it hooked on to their horse sides - in the latter case, this often happens when their hands/arms are already in use, but the big benefit is it provides them with little protection ALL THE WHILE, they are able to fully utilize both their arms :)

@ sword, if u agree that they would help in defending off against arrows that came down against them, what were u thinking their purpose was :)

and in the case that B. Guest mentioned - where they have it strapped on their wrists/arms - that i would think provides just as equal benefit, if not even more to the riders, as it alllows them to - as i've already repeated b4 - use their arms, while still being able to draw it up in time to defend themselves a bit if the need comes (u do realize that they dont always hold on tightly to their bows while they ride, nor would they have to use both arms to hold to a bow + skilled riders can steer with just one arm or even none (though only temporarily, but sitll providing enough time for the rider to defend himself or attack) :p
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#140 Dalf32

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Posted 07 August 2007 - 04:37 PM

ur not thinkin through this the rite way. ur thinkin that rohirrim archers attack the same way as rohirrim spearmen; they do not. rohirrim spearmen charge into the enemy units and attack at close range. rohirrim archers may trample a FEW (1 or 2) units, but 4 the most part they sit back and fire from a distance. this means that, unless utilized vry poorly, they shuld not b takin a lot of close range attacks. so they will b hit mostly with arrows, in which case they dont need much protection from spears/swords (in comparison to rohirrim spearmen).

now, im not suggestin that u add another layer of armor to them, im jsut sayin that thers no point in attaching a shield 2 the side of the horse if ur not gonna hold it. it wuld b much easier 2 jsut cover that section w/ a piece of armor than 2 strap on a shield. now attaching a shield 2 the side of the arm is actually quite useful, but im sayin u cannot HOLD a shield in your hand if u must navigate a bow and a horse. its not possible, so attaching it 2 the forearm isnt a bad idea imo.

but i also dont think that 5% of protection frum arrows is not gonna help u much. that means that 95% of all arrows comin at him r not gonna b blocked. so say, about half of the total arrows shot will actually b on target, that means that roughly 45% of all arrows r gonna hit u, and thats gonna hurt pretty darn (*ahem*) bad.

so i guess wat im gettin at is that attachin it 2 the arm isnt a bad idea, but 5% protection isnt enough.

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