Dwarves
#41
Posted 28 October 2007 - 04:40 PM
Despair is only for those who see the end beyond all doubt. We do not. It is wisdom to recognize necessity, when all other courses have been weighed, though as folly it may appear to those who cling to false hope. Well, let folly be our cloak, a veil before the eyes of the Enemy! For he is very wise, and weighs all things to a nicety in the scales of his malice. But the only measure that he knows is desire, desire for power; and so he judges all hearts. Into his heart the thought will not enter that any will refuse it, that having the Ring we may seek to destroy it. If we seek this, we shall put him out of reckoning.
-Gandalf
#42
Posted 28 October 2007 - 04:55 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#43
Posted 29 October 2007 - 09:13 PM
#45
Posted 02 November 2007 - 07:26 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#46
Posted 02 January 2008 - 03:14 AM
my brother said the dwarves have two versions of guardians and right now they are exactly the same.
#48
Posted 07 February 2008 - 07:47 AM
#50
Posted 08 March 2008 - 05:18 PM
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#51
Posted 08 March 2008 - 10:12 PM
As much as I liked the battlewagons in the game, I believe that hardly any Dwarves players used it because the faction focused on turtling and defence. The Dwarves have heavy units and in the game, they truly aren't that offensive because they are slow. I think EA shouldn't have given the Dwarves the battlewagon in the first place. The Dwarves really only get offensive in the late game, whithout any help from battlewagons because they're way faster than all of the other units and they end up becomming suicidal.
Edited by Scryer, 08 March 2008 - 10:57 PM.
#52
Posted 19 March 2008 - 01:19 PM
#53
Posted 19 March 2008 - 03:08 PM
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#54
Posted 20 March 2008 - 04:01 PM
You know, I thought Dwarven Axethowers should be able to fight in melee. I mean they have shields and decent axes so shouldn't they be able to fight in close combat as well?
What I was thinking was giving the Dwarven Axe Thowers melee animations, and make them into a more versatile units. It's just not logical, being able to thow an axe but not how to fight with one. The other suggestion was moving the Axe throwers up a tier, they can keep their high levels of Damage and so on but, I never really liked them in the position of basic archers. I was thinking of putting them on a different branch of archers, different from Dale archers, kinda like Skirmishers, i.e. they can harrass the enemy with axes but can engage in close combat.
Another thing I thought, was of how often Dwarven crossbowmen crop up in other fictions, well to make up for the missing position of basic archers, was to Give the Dwarven faction crossbowmen, the idea is to make them shot at range, but still very good aim and moderate damage.
#55
Posted 20 March 2008 - 08:20 PM
maybe they could switch between ranged and melle. At melle they would have higher armor ( like formations ) but deal less dmg, while in ranged stance they would deal the normal dmg they do now, but get lesser protection.
it could be a bit like those elfs ( forgot the name ), who can switch pikes, and swords
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#56
Posted 12 April 2008 - 09:03 AM
#57
Posted 12 April 2008 - 09:39 AM
I also don't really like the idea that that you're able to summon hobbits as a tier two power, no that you can recruit hobbits. I was thinking along the lines of, a speed ability, like "Haste of the Dwarves", in which targeted Dwarves increase movement and weapon speed for about two minutes, which is good for scouting a map, of a hasty retreat, advance on an enemy base. Or summon ravens which act as swift scouts.
hmm i like it, for you didnt specify it much, i try to ( if you dont mind )
it would be double edge sword - you get speed, but loose armor
"Dwarven Stubbornes"
Increase movement speed of friendly units in selected area by 200%. But reduces armor by 50% ( or 100% )
explanation - Becouse the unit " run with the wind " they cant defend them much and therefore they loose their protection.
duration : 1 minute, or 1 minute 30sec.
coldown : 5 minutes
could be 5pp, replacing Heal.
or 10pp replacing summon hobbits ( the durattion doubled, if ya, but coldown too )
i actually would replace heal with this, becouse, it would be scout ability, and thats is ussually needed at beginning of game.
as for the summon hobbits - i would replace it with something like " Stone Barricade " - would be Dwarve wersion of Mordor summon Barrage ( or whats the name ), for the dwarves are master of stone - it would summon small plaftform with dwarven axetrhowers on it - as i said Dwarven wersion of the mordor spell, just with more hp, and 2 more dwarfs.
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#58
Posted 12 April 2008 - 10:28 AM
#59
Posted 12 April 2008 - 12:05 PM
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#60
Posted 12 April 2008 - 01:41 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
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