Arnor
#1041
Posted 19 November 2008 - 04:16 AM
In response to Yoda, well I have looked at both units stats and a Gondor soldier is quite weaker than a Uruk-hai. The Uruk-hai has an attack of I thin 250 and the Gondor soldier has an attack of 150. The other stats are the same spread. I simply leveled them out. You said that Isenguard is about massive armies with huge amounts of siege? Did you read what I posted? That is exactly what the mild adjustment does. The armies become larger with the same hitting force of the smaller one before. A Gondor Soldier battalion will lose to an Uruk-hai horde because the Uruk-hai horde is larger. Plus there tends to be more. It actually makes it less spammy b/c the units aren't cheap or quick building enough to just throw away, and they are no longer as strong so you can't leave them alone. It takes more attention.
#1042
Posted 19 November 2008 - 12:46 PM
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#1043
Posted 19 November 2008 - 01:29 PM
#1045
Posted 19 November 2008 - 07:16 PM
There was a little bit of Hyberbole there.
But seriously they need to be insanely powerful
#1046
Posted 20 November 2008 - 12:52 AM
#1047
Posted 20 November 2008 - 01:03 AM
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#1048
Posted 20 November 2008 - 01:09 AM
#1049
Posted 20 November 2008 - 01:33 AM
#1050
Posted 20 November 2008 - 01:57 AM
And the Arnor Soldiers ARE HEAVY INFANTRY
#1052
Posted 20 November 2008 - 03:23 AM
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#1053
Posted 20 November 2008 - 08:24 PM
So in BFME terms that's one battalion.
And the Arnor Soldiers ARE HEAVY INFANTRY
K, as long as they're not as heavy as the Dwarves or Isen
Edited by dojob, 20 November 2008 - 08:25 PM.
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Awesome sig by TravTech PANDA POWER!!!
And please add Bear-mans
#1055
Posted 20 November 2008 - 10:03 PM
#1057
Posted 03 December 2008 - 09:20 PM
Thou that Declares war against an Elf will die for his stupidity.
#1058
Posted 21 December 2008 - 08:55 AM
RJ-ROWTK, Massive Middle-earth, Elven Alliance,
Battles of Narnia, Lone Wolf, Rhovanion Alliance,
Age of the Firstborn, The Fourth Age, Battles of Gondor,
Note: Mods are not "how much I like them" order
Argeleb
#1059
Posted 22 December 2008 - 08:57 AM
back to the siege unit, I think Arnor could have buildable catapults. I mean, builders build them wehre you want to build them but catas (or trebs, mangoels, whatever ) couldn't move. Then, when enemy has gone too far for range, they could be deleted with some resources back. That would be realistic for very big siege weapon.
I personally am not to fond of the idea, bro. So I wouldn't be building them. Didn't someone mention this in the Dwarven section? And it didn't fly. If people didn't like it there, it probably won't get too far here either.
#1060
Posted 22 December 2008 - 09:35 AM
RJ-ROWTK, Massive Middle-earth, Elven Alliance,
Battles of Narnia, Lone Wolf, Rhovanion Alliance,
Age of the Firstborn, The Fourth Age, Battles of Gondor,
Note: Mods are not "how much I like them" order
Argeleb
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