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#1441 shadowcreature

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Posted 05 April 2009 - 07:10 PM

imo Rebuild doesn't fit for Arnor, but summoning the Istari on a lower tier I like.

#1442 Wanderer∞

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Posted 05 April 2009 - 07:47 PM

I like the idea of Arnor made of strong units, revolving around the mhh.
As for the power tree, why sunflare? It doesn't make sense to me why it should be in Arnor
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#1443 Eärendur

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Posted 05 April 2009 - 08:03 PM

Well, for one, it was in the Angmar Campaign. And second it's a really good power.
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#1444 Uruk King

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Posted 05 April 2009 - 09:03 PM

Ah, but the Angmar campaign is of EA design and heavily flawed.
I will remember Rhovanion Alliance, RIP .

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#1445 Eärendur

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Posted 05 April 2009 - 09:36 PM

True, how about Summon Great Eagle (which summons only one Great Eagle as a 10 pp. Power and Elven Wood as a 5 pp. Power.
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#1446 Eärendur

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Posted 06 April 2009 - 01:06 AM

Or, a power called "Summon Lossoth Allies" which summons three hordes of Lossoth (two spearmen and 1 axe-throwers) (Which could look like Rhudaur units minus the Thrall Master).
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#1447 Captain of Arnor

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Posted 06 April 2009 - 02:41 AM

The Lossoth weren't allies of Arnor. The Lossoth wanted to be left alone and feared the Witch-king of Angmar far too much to actually fight against him. A power to summon Lossoth men wouldn't be realistic.

'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'

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#1448 mike_

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Posted 06 April 2009 - 02:50 AM

It's better than anyone 'summoning' an Eagle... besides Gandalf and Radagast :crazed:

#1449 Uruk King

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Posted 06 April 2009 - 07:35 AM

Perhaps instead, for a higher-tier power, a power that boosts your troops ability to fight, like a massive Rallying Call, only it effects all units on the map, and the effects are much greater, something called "The Valour of the West"

Edited by Uruk King, 06 April 2009 - 07:36 AM.

I will remember Rhovanion Alliance, RIP .

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#1450 Anri1

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Posted 06 April 2009 - 08:14 AM

Sorry for changing the topic, but I would like to speak about Dunadain rangers. I mean doesn"t it make sense to give them a bow/sword switch, encrise their power with swords, encrise their health to 350-400? The forged blades upgrade could be purchased when units' weapons are changed to swords(as it was with EA rohirrims). This way dunadains could be a good infantry(in the book they realy had swords and bows, could fight mounted and on foot).

Edited by Anri1, 06 April 2009 - 04:46 PM.

"Sons of Gondor, of Rohan, my brothers! I see in your eyes the same fear that would take the heart of me. A day may come when the courage of Men fails…. When we forsake our friends and break all bonds of fellowship. But it is not this day! An hour of wolves and shattered shields when the age of Men comes crashing down. But it is not this day! This day we fight! By all that you hold dear on this good earth I bid you stand, Men of the West!"-King Ellessar

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http://us.mnzeo.2y.n...wimoovevio.html - that's fun ;)

#1451 Captain of Arnor

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Posted 06 April 2009 - 04:25 PM

^^ No comment. At all. >.>;

'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'

Formerly Lord_Faramir.

My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)


#1452 Uruk King

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Posted 06 April 2009 - 04:32 PM

Anyway, just to revisit the suggestion of Arnor elites, should an elite branch of cavalry join their ranks?

Just so that Arnor could be fully equipped to allow the hypothetical elite unit strategy be flawless
I will remember Rhovanion Alliance, RIP .

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#1453 Anri1

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Posted 06 April 2009 - 04:59 PM

^^ No comment. At all. >.>;



What does it mean? (I wonder if only my postes are looking dum to Captain of Arnor ;) )

Say exectly what you don't like in sword/bow switch for Dunadains?

Edited by Anri1, 06 April 2009 - 05:08 PM.

"Sons of Gondor, of Rohan, my brothers! I see in your eyes the same fear that would take the heart of me. A day may come when the courage of Men fails…. When we forsake our friends and break all bonds of fellowship. But it is not this day! An hour of wolves and shattered shields when the age of Men comes crashing down. But it is not this day! This day we fight! By all that you hold dear on this good earth I bid you stand, Men of the West!"-King Ellessar

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http://us.mnzeo.2y.n...wimoovevio.html - that's fun ;)

#1454 Captain of Arnor

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Posted 06 April 2009 - 05:30 PM

The Dunedain Rangers are just that. Rangers. Like Rangers of Ithillen or Dark Ranger. They're a semi-elite ranged unit. The Rangers had maybe some skill with the sword, but their jobs were to hide in the woods and waylay enemies and beasts with the bow and arrow. Ambushes, traps, guerilla warfare basically.

I don't think the Dunedain Rangers should get a weapon switch, they should stay bow. Actually, I don't think they should be messed with at all, really, they're quite powerful and useful as it is.

I do think the Dunedain Captain should be messed around with though. Quite frankly? He sucks.

'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'

Formerly Lord_Faramir.

My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)


#1455 klementinos

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Posted 06 April 2009 - 06:06 PM

i just instaled this mod,what factions was arnor in the lotr movie??who are they??

#1456 Uruk King

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Posted 06 April 2009 - 06:41 PM

The Dunedain Rangers are just that. Rangers. Like Rangers of Ithillen or Dark Ranger. They're a semi-elite ranged unit. The Rangers had maybe some skill with the sword, but their jobs were to hide in the woods and waylay enemies and beasts with the bow and arrow. Ambushes, traps, guerilla warfare basically.


Aragorn was a Ranger, he specialized in close combat. I personally would like to a sword/bow toggle. You are correct in the fact that a Ranger's combat specialty was ambushes, traps and guerilla warfare, but as soon as the enemy had realised that they ambushed, they would try to find their attackers and try to fight their way out of the trap and escape with their lives, then the rangers would have to resort to close combat. A Ranger is not strictly speaking an archer, he's an individual who wanders in the Wilderness, living off the land and is capable of understanding animals, they were stealth experts and trackers, and could engage in close combat when nescessary


i just instaled this mod,what factions was arnor in the lotr movie??who are they??


Arnor was pretty much destroyed by the time of The Lord of the Rings, all that remained of the North Kingdom were a few scattered groups of Dunedain, serving as Rangers, guardians of the small pockets of peace in Eriador, and Aragorn was one of them
I will remember Rhovanion Alliance, RIP .

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#1457 {IP} Aridor

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Posted 06 April 2009 - 06:52 PM

Yes but the Rangers of the north also kicked but in open combat. They were pretty much the shit at everything.

#1458 *Ranger*

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Posted 06 April 2009 - 07:16 PM

This may seem a stupid comment but did anorian rangers even exist during anor reign? I thought they only came into existence after Anor was destroyed, they were the last reminance of the fallen kingdom of men. I dont think Anor as a stealth faction, they certainly didnt need it, unlike the elves. Anor had massive armies and strong warriors to meet enemies in open battle (even though they lost). I think they are too proud to go hiding and ambushing.

#1459 shadowcreature

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Posted 06 April 2009 - 07:44 PM

Perhaps instead, for a higher-tier power, a power that boosts your troops ability to fight, like a massive Rallying Call, only it effects all units on the map, and the effects are much greater, something called "The Valour of the West"

I like this, it's like the good version of the Darkness power. ;)


Anyway, just to revisit the suggestion of Arnor elites, should an elite branch of cavalry join their ranks?

Just so that Arnor could be fully equipped to allow the hypothetical elite unit strategy be flawless

I would say yes considering Arnor has just the Rivendell cavalry. It is fun though to have Arnor Knights join your armies in Wotr, though temporary that may be. :p

#1460 Uruk King

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Posted 06 April 2009 - 08:59 PM

Thanks, I'm glad you like my suggestions, shadowcreature ;)

@ Ranger, that is a Good point actually, but then again Gondor also had the Rangers of Ithilien to waylay the Forces of Mordor and Harad during throughout the time Minas Morgul was occupied by the Nazgul, so it's possible that the craft of lying in the shadows of the forests, waiting to intercept hordes of Hillmen and Orcs coming out of Angmar and Rhudaur, was developed during the Time of Angmar, and thoses skills were passed down over the generations.
I will remember Rhovanion Alliance, RIP .

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