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#81 Myrdin

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Posted 14 March 2008 - 11:18 PM

i know wargs werent just by Isen. but im kinda fixed on it that wargs and Isen is like hamm and eggs,
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#82 Uruk King

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Posted 15 March 2008 - 07:47 AM

I understand your logic, but in The Hobbit, the goblins of the Misty Mountains sent a patrol to join up with the Wargs of Rohovanion. So there was an alliance of Wargs and Goblins. But my guess is that the wargs we saw in the Two Towers were a different breed, mutated by Saruman's magic. But Tokien descibed Wargs more as wolves but larger, stronger and more evil features. The closest thing would probably Grey coloured Isengard Wargs.
I will remember Rhovanion Alliance, RIP .

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#83 Myrdin

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Posted 15 March 2008 - 09:32 AM

lol grey coloured isen wargs ?

:thumbsupsmiley:

thats what i wrote yesterday in Iseng. hhh funny that you mention same thing
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#84 Shikari

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Posted 15 March 2008 - 11:47 AM

These are the goblin warg riders that are currently in game:
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This would be the HA version, I dunno if a version without armor to match our new unarmored goblins has been done yet.
The isengard banner seen here will of course be changed.

Edited by Shikari, 15 March 2008 - 11:48 AM.

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#85 Uruk King

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Posted 15 March 2008 - 01:43 PM

These are the goblin warg riders that are currently in game:


This would be the HA version, I dunno if a version without armor to match our new unarmored goblins has been done yet.
The isengard banner seen here will of course be changed.

What do you mean by curren? Do you mean the upcoming one or the current current one?
Cause my version's got the old Spider Riders.
I will remember Rhovanion Alliance, RIP .

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#86 Shikari

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Posted 15 March 2008 - 03:20 PM

Those guys are on the inn alliance if I remember. Not 100% though, but they are in game, just might not be build able as of yet.

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#87 Myrdin

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Posted 23 March 2008 - 11:42 AM

is that thing, with goblins getting " skinned " true ?

and after they recive the HA upgrade they get the old model ?

woo i hope yeh, they look really barabaric, when they are naked ( but they are all green, can you make them diferent colored in one batalion ? like grey and brown )
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#88 Shikari

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Posted 23 March 2008 - 01:57 PM

Yeah, it is true. Check out item 4 on this news post to see some screens.

http://forums.revora...showtopic=57997

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#89 Iluvatar

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Posted 23 March 2008 - 03:11 PM

Hey my time is short today, so if it has been discussed in the forum sorry, but what about kick the walking dragon and replace it by Smaugh, I'd love to see him in the game:) Red dragon woth diamonds and gold as armor:)!

Happy Easterdayssssss

#90 Uruk King

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Posted 24 March 2008 - 05:00 PM

Could Azog perhaps have a reskin? He was described as great and Muscular (along with a distinctive Iron clad head), rather than the small weak wretch EA created.

Perhaps his current model could be recycled as a Moria Lasher, a sort of Leadership unit that speeds up orc legions, but have a special whiplash ability that can be used on enemies with splash damage. Other than that I'm not sure.
I will remember Rhovanion Alliance, RIP .

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#91 Myrdin

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Posted 28 March 2008 - 08:58 PM

Soo guys, have thought about adding the Great Goblin ( i know Yoda had :thumbsupsmiley: ) ? if not as ring hero ( which would be cool ) then as some 5000,- late game hero ( not soo cool but still pretty interesting ), with massive summons and buffs or something
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#92 Shikari

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Posted 28 March 2008 - 09:23 PM

Making gorkil into the great goblin would probably be an idea. EA clearly based him on this concept anyway.

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#93 Myrdin

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Posted 09 April 2008 - 01:38 PM

I got a suggestion here

why not make those littler feral goblins ( :wink_new: ) a summon faction. What i mean is removing all spells in theyr PP and replacing them with all summons, ( some summons would get some leadership or passive abilitties, soo it could cover up ) and make them to reload 1/4 faster then all other faction pp of same cost.

goblins look pretty much like " evil nature race "
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#94 Devon

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Posted 09 April 2008 - 08:25 PM

Well....pp summons dont really even make sense anyway, except for AoD and the dragon coming in from off the map. It would be wierd to have entire armies appearing out of nowhere.

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#95 Myrdin

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Posted 10 April 2008 - 10:16 AM

Call it " Rush of the evil goblins " :good:

though it might dont give sense, you cat not admit that some summo powers are wery usefull ( i escpecially love summon barbarians, in enemys base, while hes army is battling mine )
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#96 Devon

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Posted 10 April 2008 - 09:28 PM

Of course theyre useful, but that doesnt mean they should stay :good: I think all summons should be changed so that theyre like the dragons, flying in from off screen, or in this case, running. The exception would be AoD and Balrog.

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#97 TowerGuard418

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Posted 11 April 2008 - 01:16 AM

For the goblin inn units, what about some type of Moria goblins for an elite infantry unit? They would have acess to powerful dwarven weapons and strong armor, so they would be a late game inn unit like the Khazad Guard or Knights of Dol Amroth.

On Company of Heroes, another RTS, when you call in off-map units, a flag appears on the area you clicked and your units come from the side of the map you're on. (I know this isn't the place to put this, but this is where the topic is being discussed.) Not only do you not have units "magicly appearing" on screen, but it adds a little more of a need to think of when you should to summon units. Of course, for this to work, you'll need to add about 20 to 30 more seconds onto the unit timers.
Just a thought. :good:

Edited by TowerGuard418, 11 April 2008 - 01:50 AM.

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#98 Uruk King

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Posted 12 April 2008 - 05:46 AM

That's actually quite clever. It's always annoying when rienforcements are far from a battle, and become useless, unless my first push isn't a success
I will remember Rhovanion Alliance, RIP .

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#99 Myrdin

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Posted 12 April 2008 - 07:47 AM

i personally use summoned reinforcements ( mostly ) as support units, during siege, or summon them and use them for some diversion. Theres no greater fun, then if you summon a wathcer in the water in front of enemys castle gate ( when he sending his army ), thats just one good show
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#100 Myrdin

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Posted 05 May 2008 - 08:49 PM

k this is not double posting for its more then two weeks since the last post

thing is :

Can Mountain Giant serve for bigger purpose then just stupid ( though strong ) siege unit ? Why not give the ability to take a tree as a mace, and overall making them more " monstrosious "
( instead of the two new idiotic troll heroes, why not make another huge beast hero, by all these dragons ? Goblins are about all kind of beast soo lets make a Mountain Giant her )

Kwarllhock ( or some other name :shiftee: ), the elder Giant of mountain peek.

4000 hero

hp: 5000
armor: heavy hero armor
regeneration: normal
dmg: hero/siege ( AoE of course )
movement speed: same as other giants
unlike that ancient dragon - he is durable to arrows as any other weapon ( heavy hero armor - like withcking ), he s kinda a tank, slow, expensive, but when arriwes, heads roll

abylities :

lvl 2 - Crushing Boulder - throws a single giant rock ( as other giants normally do ), at selected target, does high amount of dmg to buildings, if used against units/heroes knocbacks them ( if they even survive - units, ) ( does at leas the dmg of normal attack of this kind by giant + 30% more )
lvl 4 - Mountain Leader - leadership to all M. Giants and trolls around hero - adds the 50% dmg, armor and doubles their xp rate ( practically another type of leadreship thats give Treebeard to his ents ).
lvl 5 - 8mile steps - he runs to selected area, trampling anything that comes between him and the area ( same like mumakil can do, increases his speed for this trampling by 2x soo it really looks like trample, not like " walking " to the selected area)
lvl 8 - Mountaing Fury - he gainst boost to his dmg, armor, attack speed and movement speed for a period of time
lvl 10 - Earthshaker - he roars, and hits the ground, creates a lvl2 CaH earthshake ( Dwarven CaH power ).
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"




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