ugh... c'mon!! I can't stand that Rob still hasn't even seen the part about the idea of Goblins faction having double cavalry just like elves and Rohan, etc. !! (whether it be versatile cavalry and melee cavalry or making spider riders archer only and complementing them with melee riders) I mean seirously it makes perfect sense, if we wanna keep unique spider riders in whilst also implementing the classic Wolf Riders to gobs. Or else the faction would still look so much like an EA distortion!!
Hm.. lol, i no this is extreme but perhaps i should pm rob about the idea? I mean i know it'd probably be a bit difficult, but using either the basic model for the Angmar rider or some of the Isengard rider would make it quite easy! (btw did the goblins ride the Wolves or Wargs or both??? <- cuz i mean the wolves of the north im 99% were greatly associated with gobs... but wargs? )
Lastly, i completely agree bout black orcs and Halff ttroll Swordsman... such a huge disappointment, when they first came out - and they're sitll not fixed! I'm not a 100% sure on this, but is the Rotwk DC patch/mod rid of this issue? If so, we should try to adapt their change, as I'm pretty confident in most of their conditioning of the game.
whats RoTWK DC? I don't think any mod has fixed this issue. But where can i download this mod/patch, i would very much like to see the changelog.