Angmar
#921
Posted 21 March 2009 - 03:00 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#922
Posted 21 March 2009 - 03:17 PM
#924
Posted 21 March 2009 - 11:10 PM
I don't think that there should be artificial limits. Just if you fast tech them and try to spam them chances are you are going to get you butt kicked.
Exactly
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And please add Bear-mans
#925
Posted 22 March 2009 - 01:15 AM
Hill trolls....................Bloody hell people, I get sick of being ignored sometimes, I get enough of it at school.
On a suggestive note, should there be a step up form of spearmen? A more powerful cavalry-aimed type of spearman?
It's just that I noticesd there was no elite class of spearmen, is there not meant to be one?
elite pikes...................
duh...............
#926
Posted 22 March 2009 - 02:12 AM
How 'bout a magic trick?
"Never give up. Never surrender."
-Captain Jason Nesmith
#927
Posted 22 March 2009 - 02:55 AM
'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'
Formerly Lord_Faramir.
My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)
#928
Posted 22 March 2009 - 03:56 AM
#929
Posted 22 March 2009 - 04:34 AM
"The Rule of Gondor is mine, and no others!!" -Denethor II, Lord and Steward of Gondor
#930
Posted 22 March 2009 - 05:47 AM
1.) Sorcerers should either be very limited in numbers, or removed from the game. (I vote for the latter, since only the Maia and the Istari could use obvious physical magic like the Sorcerers do. The Elves used subtle magic for nature, and the Black Numenoreans used magic more in tune with the body and mind (destroying other peoples bodies and minds, that is, and prolonging their own lives), not calling a rain of corpses from the sky and freezing people to the ground.)
2.) Black Numenoreans weren't that far north. We've discussed the possibility of it and a bunch of us agree that there were perhaps one or two high ranking Captains or something, but definitely not in the numbers that EA put in-game. Me and a few others want them put in as Mini-Hero Hordes, with selectable weapons and troop buffs / enemy debuffs.
3.) They don't have an eerie enough feel to them. People want to add vampires (basically huge bats) and werewolves (just werewolves, but not like the European ones - these were always animals, in Tolkiens world, just like vampires could only ever be bats). While I don't think that its a good idea to add them, I understand why people want 'em. It needs to be shaken up some, needs to be original, and that would definitely make it more original. They're not canon, they belong in Angband and with Morgoth, but hey. Nobody is making anyone use them :D They also want wights, which I agree with 100%. Angmar DID have wights, that much was proven when the Witch-king sent his wights to the Barrow-Downs.
4.) Trolls and wolves are too much a part of Angmar as it is. Angmar was a faction of evil men dominating good men while controlling a few beasts and trolls who knew their role and did their job, it definitely was not a petting zoo.
Does that basically sum up what this has all came down to in 47 pages?
Edited by Lord_Faramir, 22 March 2009 - 05:53 AM.
'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'
Formerly Lord_Faramir.
My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)
#931
Posted 22 March 2009 - 05:00 PM
Definatly, bred for the purpose of destroying rohan and then gondor.It seems to me that an elite Pike / Spear unit would go better in Rohan than anywhere else, really, or Isengard. They seem to be all about Pikemen. Everyone else seems to be strictly bows and/or swords, know what I mean? Angmar, certainly, doesn't seem like the kind of faction that needs elite Pikes - after all, when did Angmar, or Arnor, have to go up against really good cavalry? Elite pikes belong in Isengard, thats my belief.
"There will be no dawn for man"
How 'bout a magic trick?
"Never give up. Never surrender."
-Captain Jason Nesmith
#932
Posted 22 March 2009 - 07:13 PM
If a unit of elite Pikemen are going to be added to the mod, my vote is that they be added to Isengard, not to Angmar or Arnor. Those should be kept swords and bows for the most part, with some backup forces wielding pikes and spears, and Angmar using monster hordes as support.
'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'
Formerly Lord_Faramir.
My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)
#933
Posted 23 March 2009 - 10:42 AM
#934
Posted 23 March 2009 - 08:30 PM
'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'
Formerly Lord_Faramir.
My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)
#935
Posted 23 March 2009 - 08:32 PM
#936
Posted 23 March 2009 - 08:33 PM
'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'
Formerly Lord_Faramir.
My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)
#938
Posted 23 March 2009 - 09:17 PM
'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'
Formerly Lord_Faramir.
My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)
#940
Posted 24 March 2009 - 07:43 AM
I was always against the implementation of werewolves and vampires. Everyone fought with me to add them, so I gave up to spite the fact that they don't belong. I think better things could be done than vampires and werewolves, myself. Like I said, they can (or will) add an exciting edge to the Angmar faction, but they're not in the least canon. If Rob wants to go for a real Lord of the Rings feel, werewolves and vampires, while an interesting idea, should not be added.
If you guys need ideas, give me some time and I can do some searching online and in the books, and find something that might fit more. If the team is interested, anyways.
Edited by Captain of Arnor, 24 March 2009 - 07:45 AM.
'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'
Formerly Lord_Faramir.
My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)
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