Gondor (MotW) faction
#61 Guest_Guest_*
Posted 27 September 2007 - 11:29 PM
#62 Guest_njm1983_*
Posted 27 September 2007 - 11:32 PM
#63
Posted 28 September 2007 - 02:25 AM
I have an alternative...
1) We do as you say, move the "Elendil" sound to the BladeMaster, and maybe rename (swap name) Blademaster into Elendil or something... but have him actually use the sword instead of just scaring. We could KEEP the scare effect too though, which would make him really devastating since the enemy in closest vicinity retreats while Aragorn kills them by the numbers...
2) We create a Brego mount and use it for the free slot where Elendil power was.
3) We remove Army of Dead hordes, and replace with King of the Dead, with Leadership to the Army units, summoned by the Spell Book power. This way Aragorn can STRENGHTEN the AoD without actually summon the "whole" army by himself. And we already have a very nice model donated from Wars of Arda for the King of the Dead, in that case
Biggest problem is #2 which would require some time for a good modeler to make the mount actually look/work like a mount...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#64
Posted 28 September 2007 - 04:03 AM
#65 Guest_Guest_Someone_*_*
Posted 28 September 2007 - 05:08 PM
#66
Posted 28 September 2007 - 09:19 PM
#67
Posted 29 September 2007 - 12:19 AM
#68
Posted 29 September 2007 - 02:36 AM
At least he is using the same bones and animations.
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#69
Posted 29 September 2007 - 04:06 AM
#70
Posted 29 September 2007 - 04:29 AM
I never even noticed that.May i remark that mounted Faramir is basically a mounted Theoden copy?
At least he is using the same bones and animations.
So I guess there will be no problem reskinning to Aragorn then?
Oh... So that's why Faramir's horse sometimes fell on top of him when he died!
DUH! *slaps self*
Edited by Medicleous, 29 September 2007 - 04:32 AM.
#71
Posted 30 September 2007 - 03:54 AM
#72
Posted 30 September 2007 - 04:51 AM
#73
Posted 30 September 2007 - 05:10 PM
ok so i just ran through fotr extended edition the first triple blast is off in the distance and a little low sounding, but comes from my left channel on DTS. there is one that 2 of the 3 blasts have boromir directly on screen and to be honest the horns blast is no more impressive than the ones off in the distance, the final blasts is off in the distance in the right channel of my speakers, I wonder if isolating the channels might help. I dont pretend to know jack squat about this. my suggestion would be to pull the horn sounds try each in game and if its crap just remove it. couldnt hurt.
Edited by njm1983, 30 September 2007 - 05:23 PM.
#74
Posted 30 September 2007 - 07:05 PM
#75
Posted 30 September 2007 - 07:31 PM
#76
Posted 30 September 2007 - 07:32 PM
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
#77
Posted 01 October 2007 - 12:49 AM
#79
Posted 01 October 2007 - 12:30 PM
Well... 1) Stay longer, 2) More damage, 3) More units? Something like that... =)@ Naz: I'm liking the brego mount idea, but about the AotD leader, what kind of leadership can he give to an already immortal, devestating power? The only thing I can think of at the moment is for them to be more damaging to buildings.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#80
Posted 01 October 2007 - 03:59 PM
Aragorn is the King who can summon the Army of the Dead.
but it is possible to summon a devastating horde of rotten dead soldiers without him thanks to spellbook powers. My point is: it doesn't make sense to put it in as a spellbook power.
so delete the power from the spellbook and make the Army of the dead only summonable by Aragorn. Perhaps more units(which will automaticly mean longer recharge time), and no Overpowered building destruction. That's more the Balrog kind of thing.
only need to think of a new spellbook power...
please take note that, until further notice, I don't care, so get lost.
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