Ask the modders
#141
Posted 25 September 2007 - 09:29 PM
#142
Posted 25 September 2007 - 11:47 PM
how far do you think you have come since the beggining?
how much work is left?
thanks
"Tell a joke and I will sigh and you will laugh and I will cry"
>>Political Compass<<
#143
Posted 26 September 2007 - 02:07 AM
In what faction? There are already some I think (Uruk-hai pikes and warriors... I think, maybe I'm wrong, but I'm pretty sure they can). BTW Nertea, would it be possible to give us a progress update (or estimate, or whatever you can say, if you want to say anything at all) on the Erebor factions pages (this in no way is meant to seem rude or demanding, if you feel it does, I'm sorry for the offense).
The minimum necessary for an update will be completed in... 15 assorted building and wall upgrades and two units. So I dunno, late October? It's too bad it's taking so long, but Erebor is mostly my faction and I only have so much time to model and texture per day. Keep in mind that a good number of other things that I work on intermittently aren't update critical (build animations, base layouts, banner carriers come to mind), so things take longer.
Then we'll also have to write the webpages and descriptions .
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#144
Posted 26 September 2007 - 07:16 AM
#146
Posted 26 September 2007 - 02:27 PM
also for renders you need anims for units,right? that might be a problem
A very good point that should not be ignored.
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#147
Posted 26 September 2007 - 11:06 PM
Take 'er easy.
#149
Posted 27 September 2007 - 10:58 PM
#150
Posted 28 September 2007 - 12:09 AM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#151
Posted 28 September 2007 - 01:42 AM
What about little 'Power Up' crates or somthing of the sort. I think that that would be pretty neat to see.
The money you earn from creep lairs seems like the only "Power Up's" that would really be necessary, unless they plan on throwing in randomly appearing level upgrades. For example, like the "good fortune" in the Moria campaign mission in BFME. Although, I highly doubt those will appear in skirmish gameplay or anywhere else except maybe in that same mission.
#152
Posted 28 September 2007 - 02:55 AM
Can't wait for the release of it . Thanks Anyways though.
#153
Posted 28 September 2007 - 04:28 AM
Hmmm, I had forgotten about those. To me they would seem like a good bonus for destroying a lair, except to make it balanced there would be a very small chance of finding one. Meh, it's off-topic.The money you earn from creep lairs seems like the only "Power Up's" that would really be necessary, unless they plan on throwing in randomly appearing level upgrades. For example, like the "good fortune" in the Moria campaign mission in BFME.
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#154
Posted 29 September 2007 - 08:47 PM
ages of mythology game they have some type of rain spell so is there going to be one in the mod
#155
Posted 30 September 2007 - 09:15 PM
#156
Posted 30 September 2007 - 09:19 PM
Isenguard already has an Industry power, so it wouldn't be very original to have it target buildings, but I think that a map wide bonus to all resource buildings on the map would be a great idea for Dale (they're supposed to have an amazing (likely the best) economy, right?). Of course it would have to have a short duration or small boost to keep it from being overpowered, and maybe be a 15 Point Power.
#157
Posted 01 October 2007 - 12:44 AM
it could be 10 power points
#158
Posted 01 October 2007 - 01:28 AM
#159
Posted 04 October 2007 - 06:55 PM
#160
Posted 05 October 2007 - 03:08 AM
Ghafrid will be a hero of the main Harad faction. The Confirmed New Units list is just a bit outdated.
The beginning of knowledge is the discovery of something we do not understand.
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