Comments & Suggestions for Beta V!
#321
Posted 24 October 2008 - 12:44 AM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#322
Posted 28 October 2008 - 09:45 PM
#323
Posted 28 October 2008 - 11:30 PM
#324
Posted 29 October 2008 - 01:36 AM
#325 Guest_Brimmy_*
Posted 30 October 2008 - 11:22 AM
Plus they all look like they are frozen in the middle of doing a star jump because of the lack of the idle animations. Also the lothorien archers turn out looking like the swordsmen and are carrying swords when they are bowmen!?
I had a look in the todo list and its not listed there at all so maybe this could be considered a suggestion for BETA V.
As far as i know the animations and model mishaps only apply to some elven units.
#326
Posted 30 October 2008 - 05:14 PM
#327 Guest_Brimmy_*
Posted 31 October 2008 - 10:54 AM
1. extracted .rar file from my temp folder.
2. copied the SEE folder into the specified location in the instructions.
3. added shortcut to desktop and modified target and all that.
4. ran new spec version and it all works fine but does not use any animations for some strange reason.
#329
Posted 19 November 2008 - 02:29 PM
in fact why not for all kinds of seige weapons?
Edited by scheepsknecht, 19 November 2008 - 04:22 PM.
#330
Posted 20 November 2008 - 02:08 AM
#332
Posted 20 November 2008 - 08:15 AM
G'day guys
I could be wrong here but can't our workers repair seige units? just like they do buildings.
nope, wich is shame cause all seige expansion on ur fortress and walls cant be healed/repaired.
maybe they could benefit the statues or fountains 2?
#334
Posted 20 November 2008 - 09:06 PM
#335
Posted 21 November 2008 - 12:19 AM
#336
Posted 21 November 2008 - 12:35 AM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#337
Posted 21 November 2008 - 11:03 AM
Thirded.
well u guys got a point But how wil workers be able to get to catapults on walls or ships?
#338
Posted 21 November 2008 - 12:26 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#339
Posted 21 November 2008 - 11:07 PM
#340
Posted 22 November 2008 - 01:01 AM
Your saying when you research Numenor Stonework/Dwarven Stonework they don't upgrade the walls?
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