Minas Tirith - rescaled for S.E.E.
#362
Posted 18 December 2008 - 08:45 AM
Break dancing into the hearts of millions
#363
Posted 18 December 2008 - 11:47 AM
RJ - S.E.E Corporation =)
#364
Posted 18 December 2008 - 03:54 PM
#365
Posted 21 December 2008 - 01:03 AM
Anyway, my computer has been upgraded; it's just a graphics card, but it's a HD Radeon 4870. How's that for gaming love? I can run Crysis on high at 60fps, maybe at highest (I haven't checked) and the rest of my computer is still actually pretty good; so I'm happy.
Anarchy is so stupid......see IM A REBEL!
Im a lover of footy now, and I can't wait to watch Jarryd Hayne the superhuman and Fuifui Moimoi the tongan bulldozer play in the Four Nations cup. WOOT Hindmarsh is gonna play for Australia now, even with a broken shoulder! Woot he's crazy.
#366
Posted 23 December 2008 - 01:29 PM
I just hope there will be enough space for enemy or You outside the city so you can nice and smooth deploy siege equipment! (Btw orginal MT suck!!!)
#367
#368
Posted 23 December 2008 - 05:15 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#369
Posted 23 December 2008 - 08:46 PM
And will you make isengard after corruptions of Saruman with holes in earth,smoke,bla,bla...I hate to play in skirmish Isengard map which is in 3rd age and its completly destroyed by Saruman with trees,etc...
#370
Posted 10 January 2009 - 04:56 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#371
Posted 01 February 2009 - 05:43 PM
#372
Posted 20 February 2009 - 08:20 PM
I'd prefer as much realism as possible (ie not rebuildable). That being said though, I think as long as we have the ability to sick NINE felbeasts on the White City in SEE, the trebs have to be rebuildable or it won't be a very long fight at all.
Edited by Chewy, 22 February 2009 - 05:49 AM.
Now I want you to remember, no one has ever won a war, by nerfing the enemy.
Wars are won, when the other poor bastard gets beat so bad, he has to go and nerf YOUR army!
-Patton (I think)
#373
Posted 09 March 2009 - 10:13 PM
There is a problem with the walls, like on the first level the orcs went through the wall, not on it. When the first level was breached, half my army, including faramir was inside the second level wall, they were still shooting, but they could move.
Other than that its brilliant.
#374
Posted 09 March 2009 - 11:04 PM
#375 Guest_erik_*
Posted 10 March 2009 - 12:24 AM
btw awesome map great job!!
#376 Guest_erik_*
Posted 10 March 2009 - 12:45 AM
#377
Posted 10 March 2009 - 02:19 AM
#378 Guest_erik_*
Posted 10 March 2009 - 02:30 AM
#379
Posted 18 March 2009 - 10:38 PM
BTW, can I use your Minas Tirith map and convert it to BFME I?
Edit: The download link simply opens to a error message that says the file is missing.
Edited by Rokqua Shadowkin, 18 March 2009 - 10:39 PM.
Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul.
One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the Darkness bind them.
#380 Guest_Guest_*
Posted 26 June 2009 - 01:24 AM
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