MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)
#2361
Posted 01 October 2017 - 01:47 PM
As L.B. my build order is something like
Barracks -> Refinery -> Power Plant -> War Factory (2x minermites, jackal/lancer) -> 4x Minermites + Refinery -> Cloud Piercer -> Loom -> Get spinblade -> $$$$$$
#2362
Posted 01 October 2017 - 01:55 PM
In theory yes. In practice, i see players not placing any spinblades 20 minutes into the game.
#2363
Posted 01 October 2017 - 06:52 PM
Some ideas for the defensive factions.
- Bastion wall: LB exclusive. Costs $150. Is 75% more durable than normal Foehn walls. Normal Foehn walls renamed to "Foehn Walls". Replaces normal Foehn walls.
- Heavy Battle Bunker: China Exclusive. Costs $800. Is 25% more durable than battle bunkers. Garrisons 8 infantry. Replaces battle bunkers.
- Wall of Light: EA exclusive. Costs $250. Is essentially a laser fence from TibSun (in the form of prism technology). Is T2.
- Geno Node: HQ exclusive. Costs $800. Boosts nearby infantry armour by 50%. Is T2.
- pikachu11 and UNSC THE CHILL OF WAR like this
Infinitive absence.
#2364
Posted 01 October 2017 - 07:04 PM
I think that in order to make fury drones more usefull we should scrap the digging and make them work as normal terror drones that explode to deal damage to infantry and tanks
#2365
Posted 01 October 2017 - 07:54 PM
http://starcraft.wik...wiki/Widow_mine
Alternatively, could base it closer to Starcraft 2's Widow Mine, where it could rearm itself after a long period of time and/or target air.
#2366
Posted 01 October 2017 - 08:04 PM
Sweeper is a Widow Drone. Also, Fury Drones useless? First time hearing this.
#2367
Posted 01 October 2017 - 08:06 PM
Some ideas for the defensive factions.
- Bastion wall: LB exclusive. Costs $150. Is 75% more durable than normal Foehn walls. Normal Foehn walls renamed to "Foehn Walls". Replaces normal Foehn walls.
- Heavy Battle Bunker: China Exclusive. Costs $800. Is 25% more durable than battle bunkers. Garrisons 8 infantry. Replaces battle bunkers.
- Wall of Light: EA exclusive. Costs $250. Is essentially a laser fence from TibSun (in the form of prism technology). Is T2.
- Geno Node: HQ exclusive. Costs $800. Boosts nearby infantry armour by 50%. Is T2.
These all seem to be defensive subfactions
I like the Geno Node idea, because it would be fun with Rahn + Brutes + Irkalla.
Heavy Battle Bunker would be annoying to deal with, because China is already the best turtling faction in the game. Radiation basically destroys everything, EMP is one of the best support powers, and all Soviets have industrial plants.
Wall of Light sounds like Comet Fence.
Edited by Tathmesh, 01 October 2017 - 08:07 PM.
#2368
Posted 01 October 2017 - 09:15 PM
I think that in order to make fury drones more usefull we should scrap the digging and make them work as normal terror drones that explode to deal damage to infantry and tanks
Guess how many fury drones are needed to knock out a ConYard immediately.
In-game speed vs real life speed? →
Malver in Obisidian Sands? →
Strength-Agility-Intellect subfactions? →
#2369
Posted 02 October 2017 - 06:13 AM
#2370
Posted 02 October 2017 - 09:42 AM
#2371
Posted 02 October 2017 - 09:47 AM
Can foehn be given gates?
They have stealth grids (and the Blasticade, in a way) that technically perform the same role: blocking enemy advances, so adding gates would be somewhat redundant
#2373
Posted 03 October 2017 - 05:07 AM
Stungrid can't stop Malver from getting into your base.
...I think Support Superweapon should be enabled by default. the Superweapon setting on lobby will be only for Offensive Superweapon.
Edited by FELITH, 03 October 2017 - 05:15 AM.
- pikachu11 and UNSC THE CHILL OF WAR like this
#2374
Posted 03 October 2017 - 10:28 AM
can foenh revolt given airbase and aircraft?
because foenh dont have airbase building and buildable aircraft like another faction
Edited by Zmgg, 03 October 2017 - 10:28 AM.
#2375
Posted 03 October 2017 - 11:04 AM
It doesn't need to. That's the faction's characteristic. Their aircraft can hover indefinitely.
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#2376
Posted 03 October 2017 - 11:57 AM
At least they should have one for Tech Airfield. maybe Confusion Aircraft too op? ,Stealth Searching Aircraft(fastest jet in game) ?
#2377
Posted 03 October 2017 - 12:16 PM
At least they should have one for Tech Airfield. maybe Confusion Aircraft too op? ,Stealth Searching Aircraft(fastest jet in game) ?
I believe the idea for acquiring new aircraft when capturing a Tech Airfield did not make it to the final release of 3.3.
An aerial detector (and a ridiculously fast one)? That could make SODAR Array and other Foehn detectors near obsolete.
Salamander counts as a "confusion aircraft" but it's not available to Foehn so yeah...
#2378
Posted 03 October 2017 - 12:20 PM
I like gnomes
Visit us in Totem Arts site
(Firestorm is still SoonTM)
#2379
Posted 03 October 2017 - 12:28 PM
Perhaps make the Tech Airfield a drop zone for Knightfall? Then again, it would be somewhat illogical imo and only Wings of Coronia benefits from this
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