You can build the Experimental Warpshop in Idle Gossip.
MO 3.3 // Game Bugs
#1001
Posted 13 August 2018 - 12:44 PM
#1002
Posted 13 August 2018 - 03:02 PM
#1003
Posted 13 August 2018 - 03:23 PM
Not really a bug,but I don't think it should appear that early in the story. At least that's how I see it (I mean it's appearance was removed from Dragonstorm in 3.3.3).
EDIT: Oh, and another thing I just remembered: I got attacked by a Cryocopter in Idle Gossip ( they are first introduced in Hysteria).
Edited by Terminal Velocity, 13 August 2018 - 03:46 PM.
#1004
Posted 14 August 2018 - 05:08 AM
Not really a bug,but I don't think it should appear that early in the story. At least that's how I see it (I mean it's appearance was removed from Dragonstorm in 3.3.3).
EDIT: Oh, and another thing I just remembered: I got attacked by a Cryocopter in Idle Gossip ( they are first introduced in Hysteria).
Spoiler
Not bugs, it got overlooked... They'll fix it, eventually...
BUG: The Diverbee's suicidal projectile would sometimes go run in circles repeatedly before hitting its target, if the target is behind cliffs.. Will add a pic if I can reproduce it..
#1005
Posted 14 August 2018 - 08:16 AM
BUG: The Diverbee's suicidal projectile would sometimes go run in circles repeatedly before hitting its target, if the target is behind cliffs.. Will add a pic if I can reproduce it..
This also happens to Fury Drones.
#1007
Posted 08 September 2018 - 04:33 AM
I have tried 4 separate time to beat the Ascension Challenge on Hard. I have successfully killed everything on the map save for two "watch towers" on the hills behind the left enemy base and it will not trigger a victory. I have scoured the map with detection units top see if it is just a lone miner I miss and its not. I even put my AI ally as the Pacific front to let their hunter seekers find whatever the last thing could be and it just flies off the map.
I just want my gold star. Idk what it is I'm doing wrong.
#1008
Posted 08 September 2018 - 05:35 PM
I have tried 4 separate time to beat the Ascension Challenge on Hard. I have successfully killed everything on the map save for two "watch towers" on the hills behind the left enemy base and it will not trigger a victory. I have scoured the map with detection units top see if it is just a lone miner I miss and its not. I even put my AI ally as the Pacific front to let their hunter seekers find whatever the last thing could be and it just flies off the map.
I just want my gold star. Idk what it is I'm doing wrong.
Are you playing without short game on ? If you do, DONT !. Especially on maps where there are units coming off the map.
#1009
Posted 09 September 2018 - 03:36 AM
Edited by Handepsilon, 09 September 2018 - 03:37 AM.
I like gnomes
Visit us in Totem Arts site
(Firestorm is still SoonTM)
#1010
Posted 15 September 2018 - 03:49 PM
In CrissCross map, powerplant tech for player (2) and (3) is swapped.
#1011
Posted 22 September 2018 - 02:19 AM
This is probably mentioned already but I'll report nonetheless.
Garrisoned structures and mind control (at least by Epsilon Elites/Adepts) will still fire when Time Freeze is up. Fortunately, they don't deal damage at all while the Time Freeze persists.
#1012
Posted 22 September 2018 - 04:34 AM
I like gnomes
Visit us in Totem Arts site
(Firestorm is still SoonTM)
#1014
Posted 23 September 2018 - 01:24 PM
I found that Mercury Network Uplink did not have its select sound effect. Is there a problem with the sound registration name?
#1017
Posted 24 September 2018 - 09:59 PM
Whoops.
something wrong happened or that change was planned but... cant find about it in changelog
#1018
Posted 25 September 2018 - 04:26 AM
Visual bug: When a unit comes out of the Epsilon War Factory, the lower sides (the part with the blinking lights) disappear. This only happens when the owner's base is experiencing Low Power.
#1019
Posted 25 September 2018 - 08:19 PM
As shown in the video, there is an oddity related to Tesla Coils in Taciturn. If you destroy enough power plants to depower the entire base, destroying those specific 6 Tesla Reactors will actual put the base back on power. My guess is that the map script gives those Tesla Coils to another house in order to depower them, making the main enemy house no longer low on power in the process.
Edited by Fortranm, 25 September 2018 - 08:19 PM.
#1020
Posted 27 September 2018 - 04:21 PM
Just wanted to report that on the new Brothers in Arm special operation mission, when I get Krukov and Reznov inside of the Kamaz, nothing happens.
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