Posted 03 January 2009 - 08:04 PM
I don't think that the goblins should be removed
Though they have to be improved
I played the mod quite alot, but in my opinion, Moria lacks power...
The men and mordor are the strongest faction nowadays
Isengard ain't bad either though, Lurtz justs rocks
Elves are not less than any of above mentioned factions
but the dwarves and the goblins.. I believe they are neglected
I'll start with the goblins
Problems
A
Goblins
Whenever you compare goblin infantrie with any other infantrie, you will see that goblin infantrie is alot weaker, realistic though
Now, let's see cavalerie.. The riders.. Honestly, I think they are a waste of the resources and CP, I believe these are the weakest cavalerie in game aswell?
B
Trolls...
These creatures are strong though, but very vulnerable against air attacks, you can say':'Moria has Drogoth' I will counter that later
Trolls(mountain giants) are the ents of Moria, yet the ents are stronger
C
I don't see the point of the spiders anymore, they ain't very strong orso
D
The dragons?
You expect really strong creatures... Well, Drogoth is very strong ofcourse, I won't deny..
But these Firedrakes.. Quite boring, not very strong, only usefull against hordes infantry, 2 would do the job
50% of moria's heroes are these drakes
E
Drogoth
This is what makes Moria quite strong... But..
It takes ages to get Drogoth
It requires 3 fortress things to be built , and I discovered a bug, whenever you revive or create a hero, you cannot build anything for the fortress, since we need early heroes to defend our fortress, it takes even longer to get Drogoth
Without drogoth, you don't stand a chance against any faction (except Moria)
And even though Drogoth is a dragon, it takes quite alot of time to do fire damage
I also noticed another bug, sometimes, when you got all fortress requirements, and you create Drogoth, he won't appear on the battlefield, and whenever you see the fortress again to buy him again, it says it is purchased.(though you don't have him)
F
Heroes?
Shelob? A strong and big spider, very weak against air strikes and pikemen, she's also quite slow, and whenever she goes around a corner, it takes ages to turn for her
Gorkil? A goblin.. Quite weak in my opinion, and it appears, that whenever a giant eagle comes nearby, he wishes to eat scorpions or spiders
Gorkil can hide in a mine, shelob can't, without nearby towers, it is certain that she dies
Beside that, I can't consider firedrakes as hero units... Besides, they can only reach level 5...
My proposal to solve the goblin issue
A: I believe the infanterie are fine as they are now, but the goblins really lack some nice ranged attack, I suggest another elite unit which will be shooting some projectiles
B: How about that trolls(small ones), can throw rocks at air creatures? With a possibility of missing though...
I just had a vision of trolltowers, don't think of big towers now... I think of a small cage which a troll can enter and throw rocks at his enemies from this 'tower'.. This 'cage' gives a certain amount of close combat protection to the troll( I had a 300% in mind). This would also apply for Mordor trolls
C: Spiders should return in their glory, there should be some subclass spider, which will be considered 'elite'...
Very fast spiders, like the small ones, but stronger... Perhaps an ability to sneak whenever they are nearby trees?
These spiders should be able to hide anywhere on the map if no one sees them(by digging in the ground, and waiting for a prey to pass by.. Defensive mode)
D: There shouldn't be too many dragons! Rare creatures the have to be...
I have alot of proposals concerning the dragons
3 Fire drakes.. A bit too much in my opinion, remove 1..., and set a limit to dragon lairs in certain maps
Fire drakes aren't of real use, just when you see loads of infanterie or ents, so why would you need 3?!
Smaug... The great dragon, is not even avaible to moria, the dragonfaction, such a shame...
My suggestion... Which, may change current balancing
This creature would be trained in a new building! The great dragon lair! This unit, should be able to fly, like the smaug of Isengard, but should also be able to walk on the ground like a normal great dragon..
The requirements: 25000 resources and no CP.. But, this unit will require presence of the one ring... It also requires the Dragon's Nest on the fortress, this should be seen in a way of worshipping Smaug
Since this dragon is considered death, the power of the ring would be needed to revive him! Therefor, there won't be a Sauron for Moria anymore
Smaugs Fire Damage to buildings should be reduced, and the strong version would be a special attack
More about the Great Dragon Lair...
You won't be able to create dragons anymore without this lair
In this lair, you can also create Drogoth for aproximatly 15000 resources and 2 fire drakes(2000 each), perhaps some smaller drakes? Further more, Fire drakes shouldnt be considered as heroes anymore, but just elite units... I believe they aint more than that
Also, I believe you shouldn't be able tohave more than 1 Great Dragon Lairs
E: I think I discussed this enough in my previous thingie, the bugs will be killed aswell concerning Drogoth
F: Now, with all my proposals...
The Goblins would only have 2(3) heroes: Gorkil, Shelob and Drogoth
A bit too few in my opinion..
So lets add Azog, a elite goblin, commander of Moria.. Also seen in the ROTWK expansion
Perhaps a small black spider, which would be a black widow, the elite version of the spiders I mentioned earlier, weaker and cheaper than shelob offcourse
I can't remember the name of a goblin who used a bow, I'm sure I've read about it, or if i didn't, I dreamed about it, but the Goblins need a ranged hero
Lets not forget about Bolg, the son of Azog, he could fullfill the ranged hero position if we can't find the name
To be honest, I don't think we need a troll hero...
That would be 5(6) heroes for moria..
It also bothered me that there is no goblin avaiable in the CaH, just an orc, uruk and a troll, there should be a goblin aswell!
Look what we got now for Moria!
Goblin heroes: Azog, Gorkil and Bolg
Spiderchampions: Shelob, Black Widow
Dragonlords: Drogoth
Ringcreature: Smaug
You might say...
This will unbalance the entire thingie...
These 2 dragons would dominate the entire air space..
I only can agree with this...
But!
It isn't easy to get these 2 dragons, you have to meet alot of requirements
For drogoth, you need the expensive Great Dragon Lair, and he costs 4x as much as a Giant Eagle
For Smaug, you need the Great Dragon Lair, a Fortress with Dragon's Nest, and the Ring
Note that you can have only 1 Great Dragon Lair per player, once it is destroyed, trainings from that moment would be cancelled...
Note aswell, that you can see whenever a player has got a ring, so you will be aware of when Smaug might could come...
From that moment you still got alot of time! Why?
1. The ring has to be brought to the fortress
2. There are 25000 resources required for Smaug
3. It takes damn long to create him
Meanwhile, you could destroy the Great Dragon Lair, so the training for Smaug would be wasted(the time I mean)
What would Smaug be like?
Smaug will breath fire ofcourse, when hes in air and when he is on the ground...
He can attack other air units with fire aswell...
Should he be able to do attacks with his tail and claw? I don't know
Further more, this creature would be highly armored with his dragon scales
This creature would not have a main weakness, like Sauron
To kill him, you would need magical attacks, archers, heroes, stones, optional Air heroes
Just like Sauron, you will have a hard time killing him
That was my thingie about Goblins:p