Arnor
#1181
Posted 10 February 2009 - 10:48 PM
#1182
Posted 10 February 2009 - 10:52 PM
#1183
Posted 10 February 2009 - 10:55 PM
#1184
Posted 11 February 2009 - 08:21 PM
As for the Dunedain units that Arnor regularly gets, they probably shouldn't be too godly without having a rediculous pricetag or else people would just spam these 1-unit-for-everything's and kill everybody regardless of skill. A few buffs and maybe the ability to toggle between swords and bows would be enough to make them a bit more viable, imo.
Edited by dojob, 11 February 2009 - 08:27 PM.
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#1185
Posted 13 February 2009 - 12:09 AM
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#1186
Posted 13 February 2009 - 12:58 AM
Edited by dojob, 13 February 2009 - 01:12 AM.
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#1187
Posted 15 February 2009 - 12:43 PM
Let's take a look at their roles in the war between Arnor and Angmar...
Elrond commanded Glorfindel to go save Arnor, and sent many Elven warriors to aid him. Other than that, he didn't have much of a direct part in the fighting, unless Angmar invaded Eregion. He might have met with the Arnor leaders once or twice.
Glorfindel fought alongside the men of Arnor throughout the whole war, standing at Earnur (did I spell that right?)'s side when he fought the Witch-King and prophesizing his downfall (unfortunately, Earnur foolishly decided to go to Carn Dúm and challenge the Witch-King to 1 on 1 combat. He entered the fortress and never returned). Glorfindel fought bravely and commanded the Elves to battle.
Círdan the Shipwright was the unofficial leader of the Grey Havens. He definately send aid to the men of Arnor, and might even have fought himself more than once. At the time, he was wielding the Ring of Fire, making him more or less as powerful as Elrond or Galadriel in his own right.
We have several options...
What I was thinking was to get rid of Elrond as Arnor's best hero, and replace him with a much stronger version of Círdan, who could perhaps only be hired once you had purchased the Istari Allegience from your fortress. I know Círdan was an Elf, not an Istari or even a Maiar, but it gives the Istari Allegiance a much larger purpose because frankly, slightly improving the usefulness of a 25pp summon doesn't really seem cost effective enough. Glorfindel could be hired with the Elven Allegiance power, with more or less the same powers, although he could perhaps be a tiny bit weaker. On the subject of Glorfindel, by the way, I'd definately give him an Inspire Fear power. In the Fellowship of the Ring, he "reveals himself as a true Elf Lord in all his fury" and appears glowing bright and terrible and twice his size and all that. If I was an Orc I'd be running like hell by then, no doubt about it.
Elrond... I'm not sure. It wouldn't be entirely fair to add him as well as Glorfindel and Círdan as recruitable heroes, so maybe you could fit him into a summon or something. He could even be recruitable from the Inn. I'm really not sure. If you had time I'd put the Elves and Dunedain as actual inn factions, but it would take lots of work and rather limit Arnor's normal unit selection. I don't know except that I really think Círdan should take Elrond's place as top-class wizard hero and Glorfindel should become a full-time hero. But whatever.
#1188
Posted 15 February 2009 - 02:59 PM
#1189
Posted 15 February 2009 - 03:05 PM
@ Uruk King: Correct, it was Minas Ithil. I think that since Glorfindel was involved in more battles and killed a Balrog himself (never mind that it killed him too, that was just a technicality... ) he should be more powerful than Cirdan.
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#1190
Posted 15 February 2009 - 07:35 PM
How 'bout a magic trick?
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#1191
Posted 15 February 2009 - 07:45 PM
The only loop in this that I can see is that if we use Cirdan while he had the ring then what would happen when a player uses summon the istari? That would make two rings of fire!!!
Now we step into the timeframe of Arnor vs. the timeframe of the other factions discussion
Edited by Scryer, 15 February 2009 - 07:45 PM.
#1192
Posted 16 February 2009 - 12:28 AM
#1193
Posted 16 February 2009 - 01:06 AM
#1194
Posted 16 February 2009 - 01:11 AM
As for the Istari allegiance being weak as it is right now, I'm not so sure about that. Those extra powers the wizards unlock can make all the difference in a close fight, and the fact that they stay around a little longer doesn't hurt, either. So, I personally do not see a problem with that.
Edited by Berethin, 16 February 2009 - 01:12 AM.
#1195
Posted 16 February 2009 - 01:13 AM
#1196
Posted 16 February 2009 - 01:22 AM
#1197
Posted 16 February 2009 - 06:24 AM
#1198
Posted 17 February 2009 - 12:08 AM
But, I guess you still have the fact that several of Arnor's heroes weren't alive at the same time anyway, so maybe there wouldn't be too much a problem with having two rings of fire on the same battle.
#1199
Posted 17 February 2009 - 02:05 PM
The only loop in this that I can see is that if we use Cirdan while he had the ring then what would happen when a player uses summon the istari? That would make two rings of fire!!!
Just imagine that Gandalf doesn't have the Ring of Fire yet, or that Círdan's only lending it or whatever. I don't think it's important enough to mean that Círdan is weaker.
Edited by Hasfusel, 17 February 2009 - 02:07 PM.
#1200
Posted 17 February 2009 - 06:55 PM
I believe it was suggested or it may be implemented, but I also think it's an awesome idea to have Cirdan (or whichever Elven hero) only be purchasable after allying with the Elves. Likewise with the Rangers, Carthaen or whomever you choose should be the same. It adds a neat dynamic to Arnor and the fact that it rallied aid from leaders in its War. Also, it's extra incentive to ally with the Rangers and Elves.
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