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#141 CIL

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Posted 18 March 2008 - 05:09 AM

Someone plz PM me w/ Hamachi net thing if possible..
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#142 CIL

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Posted 18 March 2008 - 05:48 AM

Also, I ask again.. Will Arveleg and Argeleb be reskinned? And what direction are you leaning towards for them? Arvedui obviously isn't going towards his default portrait thingy (though I do still like his skin) but will you follow the path of the portrait (as I shall call it) for them or will you go off and do something else? Personally, I think that you should do something different for Argeleb but make Arveleg have the same stuff that Elendil and Isildur wore in the Last Alliance battle.
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#143 myster

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Posted 18 March 2008 - 12:07 PM

I think the guy with the big shield walks a bit weird... kinda forgot his name... but if he walked like that all the time, he would have a sore back at the end of the day :rolleyes:

#144 CIL

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Posted 18 March 2008 - 06:47 PM

His name is Argeleb. He was the 7th King of Arthedain.
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#145 myster

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Posted 19 March 2008 - 11:46 AM

His name is Argeleb. He was the 7th King of Arthedain.


lol ok ;)

anyway, i do think its weird... if you would be a king. would you walk around all day like a hunchback? (A)

#146 Myrdin

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Posted 19 March 2008 - 03:10 PM

i think he looks cool, bearing that shield, he looks a bit like from 300 ( the spartans had such shields and lances )
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


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#147 CIL

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Posted 21 March 2008 - 06:54 AM

I personally dislike the style but at least it isn't Gimli's fighting style (I'm suprised that EA didn't take the even lazier route of doing that). I ask again, though. Can I have the Hamachi stuff to play over a network and will Argeleb and Arveleg be reskinned (why do I ask once, have it ignored, then ask again and have about 5 different people tell me something?)? And if they are being reskinned, what direction are you leaning towards for them? To clarify the question, will you be doing something like what is pictured in the opening movie in BFME 1? Or will you do something completely new? Same with Argeleb. My thoughts are: traditional for Arveleg, new and unique for Argeleb. Also, regardless of my prior posts, I'm not the most happy person about Arvedui's new skin. I recently saw it in-game on a different mod and... well.. I didn't find it to be very battle worthy of a king that fought in the siege of his city as well as conquered an enemy territory. The armour looks more like for decoration and leaves plenty open. Don't forget wearing the robe OVER the armour... I COULD go on and on... but I won't. Will that be changed as well?
Thanks,
Crazy Intellectual Liberal

Edited by Crazy Intellectual Liberal, 21 March 2008 - 07:11 AM.

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#148 Myrdin

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Posted 21 March 2008 - 09:28 AM

as i said, Argeleb looks cool, and i think reskining is the last thing he really needs.

there are two heroes who share same model though, they should redone, not Argeleb
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#149 Dalf32

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Posted 21 March 2008 - 03:06 PM

you can download hamachi here and the information for the network(s) that we have setup are here

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#150 robnkarla

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Posted 21 March 2008 - 03:17 PM

You might have missed this in an update but here is Arvedui - done by cahik_

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Robert J.

Edited by robnkarla, 21 March 2008 - 03:17 PM.


#151 CIL

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Posted 21 March 2008 - 03:43 PM

Saw the update... that's the one I'm talking about.. I like the skin but it's not extremely great... it is, however, probably some of the better work out there. It's just that I've seen better from you guys. I have already seen it in battle. Did you still give him Glorfindel's animations? That was one part I really liked. Thanks for the Hamachi stuff. But what I'm most concerned about is Arveleg and Argeleb. They need help BY FAR the most.

Edited by Crazy Intellectual Liberal, 21 March 2008 - 11:43 PM.

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#152 Uruk King

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Posted 22 March 2008 - 10:19 PM

That's one sweet reskinning. Are basic Arnor cavalry going to be added, with their own building for Stables?

Couse I don't really fancy having to build the elven barracks just to recruit some proper cavalry and spearmen. While it's a cool addition it doen't do well for mid-game all the time.
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#153 mike_

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Posted 23 March 2008 - 12:17 AM

Arnor...where can I begin? lol.
If I may be so bold as to suggest it, I would say do away with the Istari Allies/Power/Thing (can't remember what it was, exactly..) and replace it with something like this:
Brothers From the South. Allows the construction of Gondorian military ships from Ports (? is that what they're referred to as? Don't remember, haven't dealed with BFME2 in quite a while), which would be slower, yet cheaper and more powerful than Elven ships (which should/could be purchased with the Elven Allies/Power/Thing). Also, would give them a pair of new cavalry units - the Gondorian Errand Rider, which would be similar to the Rohan Outrider (FYI, very fast, spammable, weakish armour, weakish attack, low trample, far vision, wield a sword). The second would be the Knights of Minas Tirith - slowish move speed for cavalry, high attack, high armour, strong trample, wield lances and shields. This way, you have both Tolkein-esque and gameplay-filling units.
That being the main 'upgrade', possibly you (the player) would have access to Gondor infantry - ideally spearmen and bowmen.
One last thing...what time period is this Arnor faction set in? Because if it's set in the Fall of Arnor, you could include several heroes - such as the Prince of Gondor, who led a massive - yet fractional compared to the rest of Gondor's might - reaction force in an attempt to save the dying Arthedain, the last remnant of Arnor.
You could also introduce Cirdan the Shipwright (if you haven't already) as it's said he led a force of Mithlond Elves to the assault on Arnor.
Hmm..methinks I'll fill this out more in a different topic :p
Cheers,
-mike
EDIT: Also, Elrond never led a military force to Arnor's aid - Glorfindel did. Just tossing that out there.. :p

Edited by elfhelm.., 23 March 2008 - 01:00 PM.


#154 Scryer

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Posted 23 March 2008 - 04:10 AM

Arnor...where can I begin? lol.
If I may be so bold as to suggest it, I would say do away with the Istari Allies/Power/Thing (can't remember what it was, exactly..) and replace it with something like this:
Brothers From the South. Allows the construction of Gondorian military ships from Ports (? is that what they're referred to as? Don't remember, haven't dealed with BFME2 in quite a while), which would be slower, yet cheaper and more powerful than Elven ships (which should/could be purchased with the Elven Allies/Power/Thing). Also, would give them a pair of new cavalry units - the Gondorian Errand Rider, which would be similar to the Rohan Outrider (FYI, very fast, spammable, weakish armour, weakish attack, low trample, far vision, wield a sword). The second would be the Knights of Minas Tirith - slowish move speed for cavalry, high attack, high armour, strong trample, wield lances and shields. This way, you have both Tolkein-esque and gameplay-filling units.
That being the main 'upgrade', possibly you (the player) would have access to Gondor infantry - ideally spearmen and bowmen.
One last thing...what time period is this Arnor faction set in? Because if it's set in the Fall of Arnor, you could include several heroes - such as the Prince of Gondor, who led a massive - yet fractional compared to the rest of Gondor's might - reaction force in an attempt to save the dying Arthedain, the last remnant of Arnor.
You could also introduce Cirdan the Shipwright (if you haven't already) as it's said he led a force of Mithlond Elves to the assault on Arnor.
Hmm..methinks I'll fill this out more in a different topic :p
Cheers,
-mike



As much as I'd love to have more maps involve sea-battles - I don't see that power getting it's full potential used. I do like the idea because I believe that some of Arnor's strength was its naval force, plus it makes Arnor seem less like a copy of Gondor to me. But I think that the Isatari power should stay.... I like that power a whole lot better, it kind of gives me a feel for what it was like when the 5 wizards first came to Middle-Earth. I could see a Gondor reinforcements power working though (like a temporary Gondor army-units are summoned plus maybe a hero?), but I still wouldn't replace the Isatari power with it.

I would, personally, like to keep Gondor with one type of calvary. I don't really have much of a reason to back this up other than the fact that Gondor is more of a turtling faction (a little like the Dwarves, I would think) and I think that calvary kind of throws this strategic set-up off a little bit. Correct me if I'm wrong, someone...

By the way, I think that if Arnor is going to get an Elven hero, that it should be Cirdan. If I remember my middle-earth history correct, Cirdan did aid Arnor quite a bit during Arnor's downfall. Not only that, but I think that it would be more original if they used Cirdan instead of Elrond.

Edited by Scryer, 23 March 2008 - 04:22 AM.

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#155 Devon

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Posted 23 March 2008 - 02:29 PM

I think arnor already has cirdan....maybe not. Anyway, arnor will probably get hobbit pony riders as basic cav. Sea battles would be nice, but there's just too many maps without ports for it to be effective I think.

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#156 dojob

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Posted 23 March 2008 - 02:51 PM

Yeah, Arnor has Cirdan already.

And yes, I'd rather keep the Istari Allies upgrade and not have a Gondor upgrade.
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#157 Myrdin

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Posted 23 March 2008 - 02:56 PM

same with me
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#158 Dalf32

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Posted 23 March 2008 - 03:24 PM

ditto dojob

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#159 Guest_Guest_scryer_*_*

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Posted 23 March 2008 - 08:06 PM

Yeah, Arnor has Cirdan already.

And yes, I'd rather keep the Istari Allies upgrade and not have a Gondor upgrade.


I celebrate a little inside for Cirdan.

#160 mike_

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Posted 23 March 2008 - 08:29 PM

Anyway, arnor will probably get hobbit pony riders as basic cav.

And yes, I'd rather keep the Istari Allies upgrade and not have a Gondor upgrade.

Er....why? Neither of these have anything to do with Arnor, lol.
Arnor, to my understanding, wasn't as much of a military of alligned races as you guys are making it out to be.
Hobbits- only ever leant them aid by sending "a company of archers" (somewhere around twenty) to their aid during the Battle of Fornost. It's mentioned throughout the text that they had a large dislike of both boats and horses - the latter only ever being ridden for swift transportation (except for Bandobras Took (but that's a different matter)) and the former, with a few "queer" exceptions, used only as a short ferry.
Istari- only real connection is that they landed in the Grey Havens - which is an Elven port. If anything, the two Blue Wizards should be allied the Men of the East, as it's explicitly said they first traveled there - and never returned.
So...if your logic could be explained to me, I'd likely be more keen to the idea of an Istari Allies power and...Hobbit pony riders.
Cheers,
-mike




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