Arnor
#141
Posted 18 March 2008 - 05:09 AM
#142
Posted 18 March 2008 - 05:48 AM
#143
Posted 18 March 2008 - 12:07 PM
#144
Posted 18 March 2008 - 06:47 PM
#145
Posted 19 March 2008 - 11:46 AM
His name is Argeleb. He was the 7th King of Arthedain.
lol ok
anyway, i do think its weird... if you would be a king. would you walk around all day like a hunchback? (A)
#146
Posted 19 March 2008 - 03:10 PM
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#147
Posted 21 March 2008 - 06:54 AM
Thanks,
Crazy Intellectual Liberal
Edited by Crazy Intellectual Liberal, 21 March 2008 - 07:11 AM.
#148
Posted 21 March 2008 - 09:28 AM
there are two heroes who share same model though, they should redone, not Argeleb
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#150
Posted 21 March 2008 - 03:17 PM
Robert J.
Edited by robnkarla, 21 March 2008 - 03:17 PM.
#151
Posted 21 March 2008 - 03:43 PM
Edited by Crazy Intellectual Liberal, 21 March 2008 - 11:43 PM.
#152
Posted 22 March 2008 - 10:19 PM
Couse I don't really fancy having to build the elven barracks just to recruit some proper cavalry and spearmen. While it's a cool addition it doen't do well for mid-game all the time.
#153
Posted 23 March 2008 - 12:17 AM
If I may be so bold as to suggest it, I would say do away with the Istari Allies/Power/Thing (can't remember what it was, exactly..) and replace it with something like this:
Brothers From the South. Allows the construction of Gondorian military ships from Ports (? is that what they're referred to as? Don't remember, haven't dealed with BFME2 in quite a while), which would be slower, yet cheaper and more powerful than Elven ships (which should/could be purchased with the Elven Allies/Power/Thing). Also, would give them a pair of new cavalry units - the Gondorian Errand Rider, which would be similar to the Rohan Outrider (FYI, very fast, spammable, weakish armour, weakish attack, low trample, far vision, wield a sword). The second would be the Knights of Minas Tirith - slowish move speed for cavalry, high attack, high armour, strong trample, wield lances and shields. This way, you have both Tolkein-esque and gameplay-filling units.
That being the main 'upgrade', possibly you (the player) would have access to Gondor infantry - ideally spearmen and bowmen.
One last thing...what time period is this Arnor faction set in? Because if it's set in the Fall of Arnor, you could include several heroes - such as the Prince of Gondor, who led a massive - yet fractional compared to the rest of Gondor's might - reaction force in an attempt to save the dying Arthedain, the last remnant of Arnor.
You could also introduce Cirdan the Shipwright (if you haven't already) as it's said he led a force of Mithlond Elves to the assault on Arnor.
Hmm..methinks I'll fill this out more in a different topic
Cheers,
-mike
EDIT: Also, Elrond never led a military force to Arnor's aid - Glorfindel did. Just tossing that out there..
Edited by elfhelm.., 23 March 2008 - 01:00 PM.
#154
Posted 23 March 2008 - 04:10 AM
Arnor...where can I begin? lol.
If I may be so bold as to suggest it, I would say do away with the Istari Allies/Power/Thing (can't remember what it was, exactly..) and replace it with something like this:
Brothers From the South. Allows the construction of Gondorian military ships from Ports (? is that what they're referred to as? Don't remember, haven't dealed with BFME2 in quite a while), which would be slower, yet cheaper and more powerful than Elven ships (which should/could be purchased with the Elven Allies/Power/Thing). Also, would give them a pair of new cavalry units - the Gondorian Errand Rider, which would be similar to the Rohan Outrider (FYI, very fast, spammable, weakish armour, weakish attack, low trample, far vision, wield a sword). The second would be the Knights of Minas Tirith - slowish move speed for cavalry, high attack, high armour, strong trample, wield lances and shields. This way, you have both Tolkein-esque and gameplay-filling units.
That being the main 'upgrade', possibly you (the player) would have access to Gondor infantry - ideally spearmen and bowmen.
One last thing...what time period is this Arnor faction set in? Because if it's set in the Fall of Arnor, you could include several heroes - such as the Prince of Gondor, who led a massive - yet fractional compared to the rest of Gondor's might - reaction force in an attempt to save the dying Arthedain, the last remnant of Arnor.
You could also introduce Cirdan the Shipwright (if you haven't already) as it's said he led a force of Mithlond Elves to the assault on Arnor.
Hmm..methinks I'll fill this out more in a different topic
Cheers,
-mike
As much as I'd love to have more maps involve sea-battles - I don't see that power getting it's full potential used. I do like the idea because I believe that some of Arnor's strength was its naval force, plus it makes Arnor seem less like a copy of Gondor to me. But I think that the Isatari power should stay.... I like that power a whole lot better, it kind of gives me a feel for what it was like when the 5 wizards first came to Middle-Earth. I could see a Gondor reinforcements power working though (like a temporary Gondor army-units are summoned plus maybe a hero?), but I still wouldn't replace the Isatari power with it.
I would, personally, like to keep Gondor with one type of calvary. I don't really have much of a reason to back this up other than the fact that Gondor is more of a turtling faction (a little like the Dwarves, I would think) and I think that calvary kind of throws this strategic set-up off a little bit. Correct me if I'm wrong, someone...
By the way, I think that if Arnor is going to get an Elven hero, that it should be Cirdan. If I remember my middle-earth history correct, Cirdan did aid Arnor quite a bit during Arnor's downfall. Not only that, but I think that it would be more original if they used Cirdan instead of Elrond.
Edited by Scryer, 23 March 2008 - 04:22 AM.
#155
Posted 23 March 2008 - 02:29 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#156
Posted 23 March 2008 - 02:51 PM
And yes, I'd rather keep the Istari Allies upgrade and not have a Gondor upgrade.
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Awesome sig by TravTech PANDA POWER!!!
And please add Bear-mans
#157
Posted 23 March 2008 - 02:56 PM
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#159 Guest_Guest_scryer_*_*
Posted 23 March 2008 - 08:06 PM
Yeah, Arnor has Cirdan already.
And yes, I'd rather keep the Istari Allies upgrade and not have a Gondor upgrade.
I celebrate a little inside for Cirdan.
#160
Posted 23 March 2008 - 08:29 PM
Anyway, arnor will probably get hobbit pony riders as basic cav.
Er....why? Neither of these have anything to do with Arnor, lol.And yes, I'd rather keep the Istari Allies upgrade and not have a Gondor upgrade.
Arnor, to my understanding, wasn't as much of a military of alligned races as you guys are making it out to be.
Hobbits- only ever leant them aid by sending "a company of archers" (somewhere around twenty) to their aid during the Battle of Fornost. It's mentioned throughout the text that they had a large dislike of both boats and horses - the latter only ever being ridden for swift transportation (except for Bandobras Took (but that's a different matter)) and the former, with a few "queer" exceptions, used only as a short ferry.
Istari- only real connection is that they landed in the Grey Havens - which is an Elven port. If anything, the two Blue Wizards should be allied the Men of the East, as it's explicitly said they first traveled there - and never returned.
So...if your logic could be explained to me, I'd likely be more keen to the idea of an Istari Allies power and...Hobbit pony riders.
Cheers,
-mike
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