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#321 Argeleb

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Posted 22 October 2008 - 11:34 AM

I would like see Dual-sword goblins like in the game third age. Maybe original Wargs could be white. They would feel more mountainish
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#322 {IRS}Athos

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Posted 22 October 2008 - 12:01 PM

Yeah, I agree that a little feel of the Third Age would be good here... just don't start with the shadow chieftains. Istari magic users are enough. :xcahik_:
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#323 {IP} Aridor

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Posted 22 October 2008 - 02:09 PM

Why would we move Half-trolls to Harad?

#324 Argeleb

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Posted 22 October 2008 - 02:27 PM

I'd say keep Half trolls. But fire drake brood could be "Goblin veteran horde" Dual-sword goblin horde as elite :D
Then White wrags and warg riders added :xcahik_:

Edited by Argeleb, 22 October 2008 - 02:28 PM.

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#325 {IP} Aridor

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Posted 22 October 2008 - 05:05 PM

I like white Warg Idea. The Gobs are mostly Mirkwood, Moria, and Gundabad forces.

#326 Devon

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Posted 22 October 2008 - 09:32 PM

Why would we move Half-trolls to Harad?



Half trolls of far harad?

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#327 Scryer

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Posted 22 October 2008 - 09:38 PM

I'm going to also disagree with you on this one, Yoda, because Harad already has enough units as it is. I feel that giving Half-Trolls to Harad would split Harad's focus (which is currently on mounted units and quick tactics, and I'm including Mumakil in the "mounted" category) and add more clutter. But that's just my two cents worth...

Edited by Scryer, 22 October 2008 - 09:39 PM.

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#328 Devon

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Posted 22 October 2008 - 09:44 PM

Harad has quick tactics...just add the half trolls to their palace :xcahik_: I don't think their focus is on cavalry, it's fast infantry and mumakil. They really didn't have that much cavalry at all, except for the black serpent and his guard.

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#329 {IRS}Athos

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Posted 22 October 2008 - 10:31 PM

Really, half-trolls shouldn't even exist. Tolkien said something about that being unfeasible (A goblin and a troll? come on...), and when he said Troll-men he meant that they were larger than regular people, not that they were part troll.
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#330 Scryer

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Posted 22 October 2008 - 10:33 PM

Harad has quick tactics...just add the half trolls to their palace :xcahik_: I don't think their focus is on cavalry, it's fast infantry and mumakil. They really didn't have that much cavalry at all, except for the black serpent and his guard.


True about the Cavalry thing. I guess I was getting mixed up with the speed thing that Harad has. My main issue with adding Half-trolls is that Harad would feel crowded. Harad and Rhun have a huge range of units to pick from including the Corsairs and Khandish units. I'm gonna be honest and say that there really is no gameplay 'need' for half-troll spearmen in Harad. I would suggest these guys (maybe) as a summon but it looks like their PP tree is pretty much 'set in stone' at the moment. So instead would it make sense for them to be campaign-only units?

I definitely mean to be stubborn about this, so I hope I'm not comming off as a complete ass :D right now.

Edited by Scryer, 22 October 2008 - 10:34 PM.

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#331 Devon

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Posted 22 October 2008 - 11:42 PM

Really, half-trolls shouldn't even exist. Tolkien said something about that being unfeasible (A goblin and a troll? come on...), and when he said Troll-men he meant that they were larger than regular people, not that they were part troll.



Then the half trolls in game aren't really half trolls either, just very large men :xcahik_: Harad could use 'half trolls', and we have a fitting model, so...



And scryer, khand units aren't gonna stay in the tavern...they're just a summon.

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#332 Scryer

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Posted 23 October 2008 - 04:57 AM

Oh thanks for the input :thumbsupsmiley:... I didn't realize that the Khandish units are going away. Must've missed that somewhere.

Edited by Scryer, 23 October 2008 - 04:57 AM.

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#333 Dalf32

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Posted 23 October 2008 - 10:20 PM

i believe the only reason they are there atm is so rob could show them off a bit.

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#334 Hasfusel

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Posted 01 December 2008 - 01:18 PM

I like them, for one. The Khand units are cool as Tavern units.

Half-Trolls are Goblin units, on account of fitting into the "Wild" category for the Goblins faction. Enough said. And they have no reason to fight alongside the MotE anyway. :xd:
But you resized them, and they now look dreadful...

#335 shadowcreature

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Posted 21 December 2008 - 01:28 AM

I was thinking maybe instead of them being called Half-Trolls, what about Goblin Men? I don't know about origin part considering they were a creation by Saruman.

#336 Hasfusel

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Posted 22 December 2008 - 06:18 PM

To be really lore-y, Half-Trolls were only mentioned as Isengard creations, that's right. But from Tolkein's point of view, all Orcs, Goblins, Half-Trolls and Uruks were roughly the same thing anyway.

#337 mike_

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Posted 22 December 2008 - 07:05 PM

Half-Orcs are from Isengard. Half-Trolls were a simile used to describe foreign warriors of Harad who fought on the Field of Pelennor.

#338 {IP} Aridor

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Posted 07 January 2009 - 10:53 PM

There is no such thing as Half trolls. And Orcs, Goblins, and Uruks are all the same to Tolkien. They were just like races of men. In the way that a human of say Celtic linage is different then say a Japanese man. Though the orc species was extremely racist.

#339 mike_

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Posted 07 January 2009 - 11:24 PM

*towards one another.

#340 Ed Of The 3rd Kind

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Posted 10 January 2009 - 01:05 PM

I had an idea the other day about trolls, and a reason to make the sun power (the one that stuns enemies) more important. How about if this power was used, as well as stunning units, it turned Trolls to stone, I mean the model is all ready there in the cinematic models and I don't think it'd take much to code it in so the troll has this reaction. I noticed it one day when I was modding my own stuff and it looks really cool, the troll kinda reaches up and gradually turns into a stone statue. Of course it'd eventually turn back but while it is turned to stone perhaps it could be susceptible to siege attacks ONLY. What do you think guys?

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