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Pre-release Suggestions Thread


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#601 TheQuackSavior

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Posted 17 September 2011 - 04:08 PM

MEP now have name in faction-specific:

Allies: Spectre
Soviet: Sputnik(From RA3)
Epsilon: Harbinger

Edited by General Recon, 18 September 2011 - 02:57 AM.

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#602 Pepzi

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Posted 17 September 2011 - 08:17 PM

Here's a rough scetch on how I would like to see a new Epsilon logo designed:

Posted Image

#603 Darkstorm

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Posted 18 September 2011 - 06:12 AM

The triangle looks a little like the old Allied logo from RA1. (compare it to Robot Storm's Allied Legion logo and you can see what I mean)

#604 Jargalhurts

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Posted 18 September 2011 - 10:23 AM

I think some these various game modes(Armor Fist, Blinded, Bloody Games, Survivor, etc.) should be put along with the skirmish option toggles (Short Game, Superweapons, MCV Repacks, etc.) so they can be combined and accessed simultaneously. Also, you should make an option that disables/enables walls and gates.

Edited by Jargalhurts, 18 September 2011 - 10:24 AM.

Actually Yngwie of Haus Malmsteen, feefty eenches of pure Svwedish beef.


#605 Graion Dilach

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Posted 18 September 2011 - 10:29 AM

Also, you should make an option that disables/enables walls and gates.


No, NO and NO. Walls are a must... except if you want to be engi-rushed in the first minute.
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#606 Pepzi

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Posted 18 September 2011 - 01:00 PM

The triangle looks a little like the old Allied logo from RA1. (compare it to Robot Storm's Allied Legion logo and you can see what I mean)


Here is the unaltered "Ouroboros snake triangle" that I used as a base and added more to it:

http://dinca.org/wp-...le-Weave-Sm.jpg

Google search for "Ouroboros" and you will find many images that might be interesting and inspirational.

Westwood's Dune games had a snake logo for the Ordos faction.

Edited by Pepzi, 18 September 2011 - 01:01 PM.


#607 Speeder

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Posted 18 September 2011 - 02:42 PM

OUROBOROS

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bt_left.pngbt_fb.pngbt_yt.pngbt_tw.pngbt_md.pngbt_right.png
115776.png


#608 TheQuackSavior

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Posted 18 September 2011 - 03:57 PM

Also, you should make an option that disables/enables walls and gates.


No, it was very bad. You know? Some of you suggestion are useless and goddamned... :thumbsdownsmiley:

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#609 Black/Brunez

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Posted 18 September 2011 - 08:19 PM

Also, you should make an option that disables/enables walls and gates.


No, it was very bad. You know? Some of you suggestion are useless and goddamned... :thumbsdownsmiley:


On the same way that many of your suggestions are useless. Don´t be an idiot and respect other people.

(it´s me or this is the second time you act on this way?)

#610 Zenothist

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Posted 18 September 2011 - 08:26 PM

OUROBOROS

Ouroboros?

Did someone say..


Posted Image

..Ouroboros?

Aside from that, even though Jargal did make a silly suggestion, you don't need to thrash him for that, Recon. We have Graion for that, so there is no need to rub it in. We'll decide who we pour scorn on on our own.

Edited by Zenothist, 20 September 2011 - 09:04 AM.


#611 bu7loos

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Posted 19 September 2011 - 11:36 AM

@Speeder: About the blood Hounds will the stryker have a diffrent type of weapon or just the orginal IFV Gunner Function ? if it dose I suggest making a Cannon like turret 90mm gun maybe or a diffrent Other function.

#612 TheQuackSavior

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Posted 19 September 2011 - 01:10 PM

Maybe you can make Topol-M as a super secret unit, here the summary

Topol-M Launcher

Once of the dangerous siege unit ever, Topol-M are armed with a SRBM rocket which is extreme effective against building. Althrough it powerful rocket need to recharge for a while often, other than that. Topol-M is quite slow and sacrifricing armor, watch out this. Topol-M will turning you base into a ash in few second...

Available for: Soviet

Cost: 2000$
Preresquite: Soviet stolen Soviet/Allies tech, Soviet War Factory, Soviet Battle Lab
Arnament: SRBM Rocket
Speed: 4
Armor: Heavy
Hitpoint: 250
Purpose: Heavy Siege
Build limit to: 5

Removed due to WHATTHEF*CKTOME?!?!?!?!

Edited by General Recon, 20 September 2011 - 05:23 AM.

Boom! I'm back, babies!


#613 Graion Dilach

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Posted 19 September 2011 - 08:05 PM

Before I am said to disrespect people....

Recon, have you ever noticed the unit called SCUD Launcher? No? Thank you. Shut up, then.

Aside from that, even though Jargal did make a silly suggestion, you don't need to thrash him for that, Recon. We have Graion for that, so there is no need to rub it in. We'll decide who we pour scorn on our own.


Certainly. Besides, while that particular suggestion is worthless, Jargal's suggestions are lot less crappy than yours. Oh wait. Everybody has better suggestions then you, because their suggestions are mature in most cases. But I know, General Recon is what happens when you treat [Intelligence] and [Charisma] as a dump stat. :p
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#614 TheQuackSavior

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Posted 20 September 2011 - 06:01 AM

Before I am said to disrespect people....

Recon, have you ever noticed the unit called SCUD Launcher? No? Thank you. Shut up, then.

Aside from that, even though Jargal did make a silly suggestion, you don't need to thrash him for that, Recon. We have Graion for that, so there is no need to rub it in. We'll decide who we pour scorn on our own.


Certainly. Besides, while that particular suggestion is worthless, Jargal's suggestions are lot less crappy than yours. Oh wait. Everybody has better suggestions then you, because their suggestions are mature in most cases. But I know, General Recon is what happens when you treat [Intelligence] and [Charisma] as a dump stat. :p



Blah, I was a worthless pile of trash. Now Topol-M is removed,

Boom! I'm back, babies!


#615 Zenothist

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Posted 20 September 2011 - 09:14 AM

Don't forget Graion, he's only level 11. You can't expect 'em to inflict critical damage at such an early stage. ;P

#616 Hecthor Doomhammer

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Posted 20 September 2011 - 10:32 AM

He's got a long way to go before he can inflict even mediocre damage and Jargal is way beyond that point already

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#617 TheQuackSavior

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Posted 20 September 2011 - 11:50 AM

I know, you can't attack me. I'll post more suggestion here...

Ion Shell Upgrade

Arm the G. Cannon with a Ion shell, increase more damage for 40%

Available for: Allies

Edited by General Recon, 21 September 2011 - 02:21 AM.

Boom! I'm back, babies!


#618 Aasgier

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Posted 20 September 2011 - 02:44 PM

Recon, you won't make your position any better if you keep posting (stupid) suggestions. If I were you, I would make a run for my money and never post here again.

#619 eil

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Posted 29 September 2011 - 01:52 PM

can it be done in skirmish a faction based random option? i mean not only random(for all), but separate random_soviet, random_allies, random_epsilon.
i understand it's a stupid "wish", but still.. :rolleyes:

#620 Darkstorm

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Posted 29 September 2011 - 09:27 PM

can it be done in skirmish a faction based random option? i mean not only random(for all), but separate random_soviet, random_allies, random_epsilon.
i understand it's a stupid "wish", but still.. :rolleyes:


I support this idea. We'll have to get Graion involved or Ares in general but multiple randoms are fairly good idea. At least they worked out well for Age of Mythology in my opinion.

EDIT: My sincere apologies Graion. :ohmy:

Edited by Darkstorm, 29 September 2011 - 09:41 PM.





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