Pre-release Suggestions Thread
#221
Posted 05 February 2010 - 07:14 PM
#222
Posted 13 February 2010 - 12:57 AM
#223
Posted 19 February 2010 - 02:50 PM
I want to help...very creative,blablabla...
But if I need any program (including Final Alert 2) just tell me,I will download it,learn it and blablabla again...
#224
Posted 19 February 2010 - 11:54 PM
#226
Posted 25 February 2010 - 09:36 AM
1. Republic of Japan
2. Soviets
3. Basilisk Tank (a tank armed with a flamethrower that is effective against infantry and light vehicles)
4. Power Optimization - Building and defense power cost -10%
Edited by Jargalhurts, 25 February 2010 - 09:37 AM.
Actually Yngwie of Haus Malmsteen, feefty eenches of pure Svwedish beef.
#227
Posted 25 February 2010 - 08:16 PM
Maybe i should talk to this Dcoder & get him to quit school and get to work on Ares cause ive had it wth waiting!!!!!!You really aren't aware of real life are ya?
Dcoder is getting caught up with school work, that doesn't mean he's given up, it is a temporary dilemma.
Realize that 3.0 is far from complete, some missions aren't even ready to be tested, and Speeder probably has some more surprises for us. Anyhow, after that I was pointing out how this release could be the Ares version but I doubt it. I believe 3.0 is just a normal YR verison but Speeder will have to confirm.
On a side not, do you really need 7 smilies in one post?
#229
Posted 26 February 2010 - 05:40 AM
Yeah, Japan has been mentioned, personally I think it should replace Korea like in the beta (right?). Though I can't see it on the Soviet's side, they were Allied in the cold war and due to China and North Korea, the balance of power would be thrown off, with Japan controlling the Sea of Japan and East China Sea, South Korea wouldn't last two days with them. Now, it would make alot more sense for them to be Allied since, one, their technological nature would fit the Allies and they would be able to balance China in the Korean War enabling that stalemate in the campaign.
As far as the tank is concerned, flamethowers are a big no no, they can't be coded effectively.
Sorry to shoot down your ideas, but we can't just add any country in, they need to be story relevant and in a position to play a semipivitol role in the war.
Edited by Darkstorm, 26 February 2010 - 05:41 AM.
#232
Posted 04 March 2010 - 06:09 PM
What is THIS I don' t even!
WHAT IS THIS I DON'T EVEN!
Edited by Speeder, 05 March 2010 - 01:25 AM.
#233
Posted 04 March 2010 - 09:17 PM
Greece
Allied
the miner tank (from RA1) or the gunboat
I really miss the fake buildings and the miner tank from RA1.
When this mod will be ready?
Ty!
#234
Posted 06 March 2010 - 02:53 AM
#235
Posted 06 March 2010 - 08:24 AM
I dont mean Ore truck, but Mine Layer (anti-tank for the allies and anti-personnal for the Soviets). I think this was special unit for Germany in RA2. The difference was that in RA1 the miner layer was uploaded in service depot, but - unfortuntly - in RA2 doesnt.
#236
Posted 07 March 2010 - 02:32 PM
No offence!
I dont mean Ore truck, but Mine Layer (anti-tank for the allies and anti-personnal for the Soviets). I think this was special unit for Germany in RA2. The difference was that in RA1 the miner layer was uploaded in service depot, but - unfortuntly - in RA2 doesnt.
No offense again XD
The Tank Destroyer fits a lot with Germany, and the Allied miner is the fastest harvester of the game (because this, it´s become "special"). And the Soviet War Miner´s weapon is for defense, and not for attack. The Allied Chrono Miner can to instantly return to the base.
Edited by Brunez, 07 March 2010 - 02:33 PM.
#237
Posted 07 March 2010 - 07:38 PM
#238
Posted 03 April 2010 - 04:11 AM
Allegiance:
Allies
Special:
Merkava Tank
150mm anti-tank gun
Rapid Fire Machine Gun= Anti-Air/Infantry
Moderately slow,
Medium-Heavy armor
Wreaks havoc on all but buildings
Country Special: auto loader +10% ROF
#239
Posted 03 April 2010 - 09:47 PM
Allegiance: Epsilon
Special Vehicle: Pulse Tank(Unless you got something better) - It's a medium to heavy armored tank with average speed armed with a Pulse Laser Cannon that is good against armor and infantry, but not that great against structures. Would look kinda futuristic.
Special Abilities: Far sight - 5% or 10% increase in unit and defense weapon range.
Eclipse was started from what was left of Yuri's forces on the moon and now they're coming back to Earth to fight for there master. Eclipse is more aggressive compared to the other Divisions.
What do you think?
Soul 2.4
Background process. Has something to do with some activity going on somewhere. Sorting junkmail, I think. No value or interest. Doesn't do much except hog resource.
#240
Posted 04 April 2010 - 12:26 AM
i'll try
lets see
Country: Uzbekistan
allegiance: Allies
Special abilities: Hardcore training & Weapons Training Division - +35% Higher R.O.F For all Units/Defense Structures
Advanced Defense Strategies - +15% Percent More Structure/Aerial/Unit Armor
Hardened Vision - +15% Larger Vision
Veteran units : N/A * : 0 *
Special Units: Army Ranger - train these guys in Groups and they Can Prove to be efficient against Enemy infantry & Armor Divisions with there Heavily Modified Magpul Masada ACR's Assault and when you Fortify them in there special miniature Defenses. they will pull out a Heavily Modified AT-4 Launcher Specific For any threat removals causing minor splash Damage. and when it comes to buildings they Can Use C4 to take out any buildings. they also Can Swim, however they can't detect Sea Vehicles.
Speed however is somewhat sluggish due to the equipment they lug around on the battlefield.
Price Tag $2300 *Base Price*
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Prism Tank MK. IV
after multiple prototypes and failures this was born with a Hefty $3000 Price tag these next Gen. Of prism technology are much more efficient against Structure armor. they have also improvised and increased it'd Overall Damage against Infantry and vehicles, but the prism technology is set to focus on one target cutting back on splash Damage. however it was increased in it's Armor by 32.7 % of the Allies Original Prism Tank. however due to excessive weight these mover slightly slower compared to the original prism tank.
Price: $3000 *base Price*
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Weaknesses -
Excessive Equipment -%14 Speed & Agility
Economical Hardship: +%25 Structure Cost & Slower Construction
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Uzbekistan was annexed from all of the Arabic/ Asian Countries due to Corrupt government officials and rough economy.
however 2 weeks after the Annex there was a massive earthquake within the tips of Uzbekistan causing the country to endure a continental drift that forced it's way through Pakistan, India, & Iran making a Open way to let Uzbekistan free. the country had drifted West for 2 months until they connected with Nevada and pushed it's way through the other states. the other states Closed in on the country locking them in. and thus they joined the Allies to fight for the injustice and hardships they have endured in past & Present. and to prevail and have a Much happier future.
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Uzbekistan Located here: http://maps.google.c...ved=0CAgQ8gEwAA
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Flag Of Uzbekistan - http://www.google.co...ved=0CAoQ9QEwAg
its the last row and its the 5th Flag.
tell me what you think.
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Also Cameo Refrence For Army Rangers
http://media.photobu...paper_8.jpg?o=6
( Capture only the head for the cameo and it'd be perfect )
well elaborate on your thoughts. and no flames.
Edited by Cloaked Decimator, 04 April 2010 - 12:28 AM.
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