DoW1 AI Archive
- Stored older AI convos
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Forces using abilitiesStarted by Wintermist, 10 Apr 2007 |
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AI DC v2.3 To-Do list - Updated: Apr 26/07Started by thudo, 18 Dec 2006 |
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The next level in Building Construction.. thoughts?Started by thudo, 23 Mar 2006 |
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AI DC Master To-Do list - Updated: Nov 23/06 *UPDATED*Started by thudo, 24 Oct 2006 |
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Ability Script that is used against certain armour classesStarted by thudo, 05 May 2006 |
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AI + Custom DLL =Started by Corsix, 30 Jun 2006 |
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Tranj's comment on reverse engineeringStarted by Corsix, 09 Jul 2006 |
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rating = in unitstats.aiStarted by LarkinVB, 05 Jun 2006 |
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DoWPro AIStarted by LarkinVB, 22 May 2006 |
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Fear the whiningsStarted by LarkinVB, 25 May 2006 |
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Require your updated AI recommendations/suggestions list for Relic..Started by thudo, 23 May 2006 |
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Beta testers?Started by Finaldeath, 23 May 2006 |
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Farseer/Sorceror dance codeStarted by LarkinVB, 24 May 2006 |
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Building at distant locationsStarted by LarkinVB, 19 May 2006 |
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Code cleanupStarted by LarkinVB, 10 May 2006 |
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CheckAllies()Started by LarkinVB, 15 May 2006 |
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Pathing DistanceStarted by LarkinVB, 15 May 2006 |
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Better definition of base defense perimeterStarted by LarkinVB, 13 May 2006 |
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MultiMod detection systemStarted by thudo, 20 Apr 2006 |
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[CLOSED] For NightShift Project - Smart SearchLight SwitchingStarted by thudo, 22 Mar 2006 |
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[RESOLVED] Toggle AI Code to allow activation in Combat but..Started by thudo, 18 Apr 2006 |
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1.8 small code improvementsStarted by LarkinVB, 15 Apr 2006 |
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Reactivating this forum for internal AI dev use..Started by thudo, 15 Apr 2006 |
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Random Building Placement Script (ie. for Mines)Started by thudo, 07 Apr 2006 |
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Welcome to this better-late-than-never new SubForum!Started by thudo, 23 Mar 2006 |
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Fresh attempt at DLL crackingStarted by Corsix, 21 Feb 2006 |
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Reverse Engineering ThreadStarted by Polaris, 19 Jun 2005 |
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Prereqs in v1.2Started by Flenser, 22 Jun 2005 |
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A New Era Has Come - AI Repository is operational!Started by thudo, 19 Jun 2005 |
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